
Z TEST MINIMONK Ma'feyndfsdce Test
- RacePixie
- ClassesMonk 10Cleric 25Shadowdancer 5
- Level40
- AlignmentLawful Neutral
Statistics
- 8STR
- 30DEX
- 14CON
- 12INT
- 16WIS
- 8CHA
- 73AC
- 600HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Pick Pocket42
- Search42
- Tumble42
- Hide10
- Move Silently8
Feats 57
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L9
- Armor Proficiency (medium) L9
- Armor Skin L33
- Associates Control L1
- Blind-Fight L6
- Cleave L1
- Collectibles Menu L1
- Combat Casting L18
- Darkvision L1
- Defensive Roll L39
- Deflect Arrows L2
- Dodge L1
- Epic Character L21
- Epic Cleric L35
- Epic Dodge L39
- Epic Weapon Focus (quarterstaff) L36
- Evasion L1
- Expertise L15
- Extend Spell L9
- Flurry of Blows L1
- Fly L1
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Great Dexterity IV L30
- Hide in Plain Sight L22
- Improved Combat Casting L37
- Improved Critical (quarterstaff) L12
- Improved Evasion L21
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Ki Strike +1 L29
- Knockdown L6
- Mobility L1
- Monk AC Bonus L1
- Monk Speed L3
- Player Menu L1
- Purity of Body L5
- Shadow Daze L24
- Shadow Evade L25
- Shield Proficiency L9
- Small Stature L1
- Still Mind L3
- Strength Domain Powers L9
- Stunning Fist L1
- Summon Shadow L39
- Trickery Domain Powers L9
- Turn Undead L9
- Uncanny Dodge I L23
- Uncanny Dodge II L39
- Weapon Finesse L1
- Weapon Focus (quarterstaff) L3
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L9
- Weapon Specialization (unarmed strike) L29
- Wholeness of Body L7
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
- Skill Bonus Hide +15
- Skill Bonus Move Silently +15
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
- Skill Bonus Hide +15
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
Arms Lesser Shandaular Claws- Damage Bonus Acid 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Piercing 2d6 Damage
- Enhancement Bonus +7
- Extra Melee Damage Type Slashing
- Keen
- On Hit Crushing Blow (Reduce your target physical damage immunities by 5%) Level 1 5%
- Use Limitation: Class Monk
- Use Limitation: Class Purple Dragon Knight
- Use Limitation: Class Red Dragon Disciple
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Intelligence +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Intelligence +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Concentration +15
Export sheet (text)
Last played 2026-08-04