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TEST PURE ROUGE Test

eltarin

  • RaceTiefling
  • ClassRogue 40
  • Level40
  • AlignmentChaotic Neutral

Statistics

  • 10STR
  • 28DEX
  • 12CON
  • 14INT
  • 10WIS
  • 8CHA
  • 70AC
  • 560HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Disable Trap43
  • Hide43
  • Listen43
  • Move Silently43
  • Open Lock43
  • Pick Pocket43
  • Search43
  • Spot43
  • Use Magic Device42
  • Tumble40
  • Discipline21
  • Spellcraft2
  • Appraise1

Feats 57

  • Accurate Strike L40
  • Ambidexterity L18
  • Armor Proficiency (light) L1
  • Armor Skin L36
  • Associates Control L1
  • Collectibles Menu L1
  • Crippling Strike L36
  • Defensive Roll L13
  • Dodge L6
  • Epic Character L21
  • Epic Dodge L32
  • Epic Prowess L30
  • Epic Rogue L21
  • Epic Weapon Focus (rapier) L39
  • Evasion L2
  • Improved Critical (rapier) L12
  • Improved Evasion L10
  • Improved Two-Weapon Fighting L33
  • Luck of Heroes L1
  • Opportunist L19
  • Player Menu L1
  • Self-Concealment I L21
  • Self-Concealment II L24
  • Self-Concealment III L24
  • Self-Concealment IV L27
  • Self-Concealment V L28
  • Slippery Mind L16
  • Sneak Attack (+10d6) L19
  • Sneak Attack (+11d6) L21
  • Sneak Attack (+12d6) L23
  • Sneak Attack (+13d6) L25
  • Sneak Attack (+14d6) L27
  • Sneak Attack (+15d6) L29
  • Sneak Attack (+16d6) L31
  • Sneak Attack (+17d6) L33
  • Sneak Attack (+18d6) L35
  • Sneak Attack (+19d6) L37
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+20d6) L39
  • Sneak Attack (+2d6) L3
  • Sneak Attack (+3d6) L5
  • Sneak Attack (+4d6) L7
  • Sneak Attack (+5d6) L9
  • Sneak Attack (+6d6) L11
  • Sneak Attack (+7d6) L13
  • Sneak Attack (+8d6) L15
  • Sneak Attack (+9d6) L17
  • Two-Weapon Fighting L15
  • Uncanny Dodge I L3
  • Uncanny Dodge II L6
  • Uncanny Dodge III L11
  • Uncanny Dodge IV L14
  • Uncanny Dodge V L17
  • Uncanny Dodge VI+ L20
  • Weapon Finesse L3
  • Weapon Focus (rapier) L9
  • Weapon Proficiency (rogue) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Chest Cloth
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Intelligence +6
    • Ability Bonus Wisdom +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Skill Bonus Discipline +15
    • Skill Bonus Disable Trap +15
    • Skill Bonus Open Lock +15
    • Skill Bonus Pick Pocket +15
    • Ability Bonus Wisdom +6
  • Right Hand Rapier
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Enhancement Bonus +6
  • Left Hand Nordock Craft Short Sword
    • Damage Bonus Bludgeoning 1d6 Damage
    • Damage Bonus Positive Energy 1d8 Damage
    • Enhancement Bonus +6
    • Keen
    • Massive Criticals 1d4 Damage
    • Visual Effect Holy
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Negative Energy Resist 10 / -
    • Skill Bonus Hide +15
    • Skill Bonus Move Silently +15
    • Ability Bonus Intelligence +6
    • Ability Bonus Wisdom +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Sonic Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Disable Trap +15
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Hide +15
    • Skill Bonus Move Silently +15
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
Export sheet (text)

Last played 2026-08-04