Skip to content

Sir Robert General of Trondor HC: Active

elite_baboonium

  • RaceDrider
  • ClassesFighter 1Monk 9Elite Guard 30
  • Level40
  • Time played14 h 32 minsince 14 October 2026
  • AlignmentChaotic Evil

Hardcore hall of fame

  • StatusActive
  • Level reached40 (max)
  • Created2026-10-31
  • Reached max2026-11-01
  • Time to max17h 50m
  • Balms used1

Biography

Robert a man of... well a halfling, of Great skill, set to Protect the lands of Nordock. guarded by his god he sets out after rising to the highest rank in Trodor he now searchs to find where his skill will be needed more

Statistics

  • 14STR
  • 26DEX
  • 14CON
  • 10INT
  • 14WIS
  • 8CHA
  • 52AC
  • 622HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 3,208Brought downkilled while fighting
  • 609Killing blowsfinished personally
  • 183Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Ride43
  • Tumble22
  • Hide20
  • Craft: Speed6

Feats 69

  • Alertness L3
  • Ambidexterity L1
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L25
  • Associates Control L1
  • Aura of Doom L10
  • Blinding Speed L24
  • Called Shot L9
  • Cast Darkness L1
  • Cleave L2
  • Collectibles Menu L1
  • Crossbow Precision L14
  • Darkvision L1
  • Deflect Arrows L3
  • Devastating Blow (Heavy Crossbow) L39
  • Devastating Critical (heavy crossbow) L30
  • Devastating Critical (light crossbow) L35
  • Elite Guard Training L14
  • Epic Character L21
  • Epic Elite Guard L21
  • Epic Prowess L40
  • Epic Weapon Focus (heavy crossbow) L22
  • Epic Weapon Focus (light crossbow) L22
  • Epic Weapon Specialization (heavy crossbow) L25
  • Epic Weapon Specialization (light crossbow) L25
  • Epic Will L21
  • Evasion L2
  • Flurry of Blows L2
  • Hardiness vs. Enchantments L1
  • Immunity To Sleep L1
  • Improved Critical (heavy crossbow) L16
  • Improved Critical (light crossbow) L16
  • Improved Evasion L20
  • Improved Knockdown L7
  • Improved Unarmed Strike L2
  • Iron Will L1
  • Knockdown L7
  • Large Stature L1
  • Monk AC Bonus L2
  • Monk Speed L4
  • Mounted Archery L18
  • Mounted Combat L15
  • Overwhelming Critical (heavy crossbow) L30
  • Overwhelming Critical (light crossbow) L30
  • Player Menu L1
  • Point Blank Shot L1
  • Purity of Body L6
  • Rapid Reload L6
  • Self-Concealment I L27
  • Self-Concealment II L30
  • Self-Concealment III L33
  • Self-Concealment IV L36
  • Shield Proficiency L1
  • Sniper L19
  • Still Mind L4
  • Stunning Fist L2
  • Toughness L12
  • Two-Weapon Fighting L1
  • Weapon Focus (heavy crossbow) L10
  • Weapon Focus (light crossbow) L10
  • Weapon Proficiency (Elf) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (monk) L2
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (heavy crossbow) L12
  • Weapon Specialization (light crossbow) L12
  • Wholeness of Body L8

Equipment

  • Boots Boots Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Arms Bracers Tier 3
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Haste
    • Damage Resistance Negative Energy Resist 10 / -
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Wisdom +6
  • Right Hand Sunfire Arbalest Tier 5
    • Attack Bonus +7
    • Damage Bonus Fire 2d6 Damage
    • Damage Resistance Fire Resist 15 / -
    • Immunity: Damage Type Fire 10%
    • Keen
    • Light Bright (20m) Orange
    • Massive Criticals 2d8 Damage
    • Mighty +20
    • On Crit Cast Spell Firebrand Level 6
    • Regeneration +4
    • Skill Bonus Discipline +10
    • Damage Bonus Sonic 1d12 Damage
  • Left Ring Socketable Ring Tier 3
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Right Ring Socketable Ring Tier 3
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Belt Brilliant Belt of Brutal Strikes Tier 4
    • Cast Spell War Cry (7) 3 Uses/Day
    • Bonus Feat Sneak Attack (+3d6)
    • Ability Bonus Strength +6
    • Regeneration +4
    • Saving Throw Bonus Universal +5
  • Bolts Spider-Infused Bolts Tier 5
    • Damage Bonus Acid 2d10 Damage
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Magical 2d8 Damage
    • Extra Ranged Damage Type Slashing
    • On Hit Poison DC=48 1d2 Strength Damage
    • Damage Bonus Cold 2d6 Damage
Export sheet (text)

Last played 2026-11-03