
Elitebaboonium The Destroyer HC: Active
- RaceMinotaur
- ClassesFighter 8Bard 2Red Dragon Disciple 30
- Level40
- Time played18 h 20 minsince 14 October 2026
- AlignmentChaotic Evil
Hardcore hall of fame
- StatusActive
- Level reached40 (max)
- Created2026-10-16
- Reached max2026-10-17
- Time to max1.2 days
- Balms used1
Statistics
- 28STR
- 8DEX
- 14CON
- 14INT
- 16WIS
- 8CHA
- 52AC
- 936HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 1,051Brought downkilled while fighting
- 379Killing blowsfinished personally
- 125Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Tumble23
- Use Magic Device23
- Lore8
Feats 55
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Bard Song L5
- Bardic Knowledge L5
- Blind-Fight L1
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (heavy flail) L27
- Draconic Armor L6
- Dragon Abilities L7
- Dragon Breath L8
- Epic Character L21
- Epic Damage Reduction I L32
- Epic Damage Reduction II L36
- Epic Damage Reduction III L40
- Epic Prowess L28
- Epic Red Dragon Disciple L21
- Epic Skill Focus (Discipline) L21
- Epic Weapon Focus (heavy flail) L21
- Epic Will L39
- Expertise L18
- Great Cleave L15
- Great Fortitude L1
- Great Strength I L30
- Great Strength II L33
- Great Wisdom I L36
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Hit Die Increase (d10) L11
- Hit Die Increase (d6) L6
- Hit Die Increase (d8) L9
- Immunity To Sleep L15
- Immunity to Fire L15
- Immunity to Paralysis L15
- Improved Critical (heavy flail) L12
- Improved Expertise L19
- Improved Power Attack L17
- Iron Will L6
- Large Stature L1
- Luck of Heroes L1
- Mounted Combat L9
- Overwhelming Critical (heavy flail) L24
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Toughness L3
- Weapon Focus (heavy flail) L2
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (heavy flail) L4
Equipment
Chest Advanced Power Armor Tier 4- Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- AC Bonus +7
- Arcane Spell Failure +50%
- Darkvision
- Decreased Skill Modifier Hide -50
- Decreased Skill Modifier Move Silently -50
- Decreased Skill Modifier Open Lock -50
- Decreased Skill Modifier Pick Pocket -50
- Decreased Skill Modifier Tumble -10
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Immunity: Miscellaneous Knockdown
- Legendary Property Devastating Critical Effects Immunity
- Regeneration +5
- Saving Throw Bonus: Specific Fortitude +12
- Skill Bonus Discipline +15
Boots Boots Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Arms Socketable Bracers Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Hand Lesser Moore's Heavy Flail Tier 4- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +7
- Keen
- On Hit Moore's Might Level 2 5%
- Regeneration: Vampiric +4
- Visual Effect Fire, Red
Left Ring Brilliant Ring of the Restless Tier 3- Ability Bonus Constitution +2
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Slashing 5%
- Saving Throw Bonus Universal +2
- Regeneration +2
- Immunity: Damage Type Piercing 10%
Right Ring Brilliant Ring of the Restless Tier 3- Ability Bonus Constitution +2
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Regeneration +2
- Saving Throw Bonus Universal +2
- Immunity: Damage Type Slashing 10%
Belt Shar's Belt of Priestly Might and Warding Tier 2- Cast Spell Magic Circle against Alignment (5) 1 Use/Day
- Ability Bonus Strength +4
- AC Bonus +2
- Use Limitation: Alignment Group Evil
- Damage Resistance Magical Resist 10 / -
Export sheet (text)
Last played 2026-10-18
