
EB the Elite HC: Fallen
- RaceDrider
- ClassesFighter 1Monk 9Elite Guard 30
- Level40
- AlignmentChaotic Evil
Hardcore hall of fame
- StatusFallen
- Level reached40 (max)
- Created2026-04-09
- Reached max2026-04-11
- Time to max2.1 days
- Fallen2026-04-26
- Balms used0
Statistics
- 8STR
- 28DEX
- 16CON
- 12INT
- 8WIS
- 8CHA
- 49AC
- 782HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Tumble22
- Pick Pocket21
- Hide20
- Heal7
Feats 69
- Alertness L3
- Ambidexterity L1
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L40
- Associates Control L1
- Aura of Doom L10
- Blind-Fight L1
- Blinding Speed L21
- Cast Darkness L1
- Cleave L2
- Collectibles Menu L1
- Crossbow Precision L14
- Darkvision L1
- Deflect Arrows L3
- Devastating Critical (heavy crossbow) L30
- Devastating Critical (light crossbow) L35
- Elite Guard Training L14
- Epic Character L21
- Epic Elite Guard L21
- Epic Prowess L25
- Epic Weapon Focus (heavy crossbow) L22
- Epic Weapon Focus (light crossbow) L22
- Epic Weapon Specialization (heavy crossbow) L25
- Epic Weapon Specialization (light crossbow) L25
- Epic Will L24
- Evasion L2
- Flurry of Blows L2
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (heavy crossbow) L16
- Improved Critical (light crossbow) L16
- Improved Evasion L20
- Improved Knockdown L7
- Improved Unarmed Strike L2
- Knockdown L7
- Large Stature L1
- Luck of Heroes L1
- Monk AC Bonus L2
- Monk Speed L4
- Mounted Archery L18
- Mounted Combat L15
- Overwhelming Critical (heavy crossbow) L30
- Overwhelming Critical (light crossbow) L30
- Player Menu L1
- Point Blank Shot L6
- Purity of Body L6
- Rapid Reload L9
- Self-Concealment I L27
- Self-Concealment II L30
- Self-Concealment III L33
- Self-Concealment IV L36
- Self-Concealment V L39
- Shield Proficiency L1
- Sniper L19
- Still Mind L4
- Stunning Fist L2
- Toughness L12
- Two-Weapon Fighting L1
- Weapon Focus (heavy crossbow) L10
- Weapon Focus (light crossbow) L10
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L2
- Weapon Proficiency (simple) L1
- Weapon Specialization (heavy crossbow) L12
- Weapon Specialization (light crossbow) L12
- Wholeness of Body L8
Equipment
Chest The Vengeful Night- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 2
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +3
- Saving Throw Bonus: Specific Will +3
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +4
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
Right Hand Felicia's Swift Reply- Attack Bonus +7
- Damage Bonus Cold 2d6 Damage
- Damage Resistance Cold Resist 15 / -
- Immunity: Damage Type Cold 10%
- Immunity: Miscellaneous Knockdown
- Keen
- Light Bright (20m) Blue
- Massive Criticals 1d10 Damage
- Mighty +20
- On Crit Cast Spell Cold Brand (same as firebrand, but does cold damage) Level 6
- Regeneration +4
- Skill Bonus Discipline +10
- Skill Bonus Perform +10
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Wisdom +6
Bolts Frozen Worg's Fang Bolts- Damage Bonus Bludgeoning 2d10 Damage
- Damage Bonus Cold 7d6 Damage
- Damage Bonus Electrical 2d4 Damage
- On Hit Slow DC=42 25% / 1 Round
Export sheet (text)
Last played 2026-09-19