
EB TEST SD DPS TANK Test
- RaceDemon
- ClassesFighter 1Ranger 9Shadowdancer 30
- Level40
- AlignmentChaotic Evil
Statistics
- 32STR
- 16DEX
- 14CON
- 12INT
- 8WIS
- 8CHA
- 67AC
- 740HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Lore43
- Move Silently43
- Pick Pocket43
- Ride43
- Tumble43
Feats 55
- Animal Companion L7
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Blind-Fight L15
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L15
- Dodge L1
- Dual-Wield L2
- Epic Character L21
- Epic Prowess L27
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Skill Focus (Pick Pocket) L26
- Epic Weapon Focus (two-bladed sword) L21
- Evasion L12
- Favored Enemy: Half-Orcs L2
- Favored Enemy: Undead L6
- Great Dexterity I L29
- Great Dexterity II L32
- Great Dexterity III L35
- Great Dexterity IV L38
- Great Strength I L30
- Great Strength II L33
- Great Strength III L36
- Great Strength IV L39
- Hellfire Aura L10
- Hide in Plain Sight L11
- Improved Critical (two-bladed sword) L9
- Improved Evasion L20
- Improved Two-Weapon Fighting L10
- Large Stature L1
- Luck of Heroes L1
- Mobility L3
- Mounted Combat L18
- Player Menu L1
- Point Blank Shot L2
- Rapid Shot L10
- Shadow Daze L13
- Shadow Evade L14
- Shield Proficiency L1
- Slippery Mind L17
- Summon Shadow L15
- Toughness L12
- Trackless Step L2
- Uncanny Dodge I L12
- Uncanny Dodge II L15
- Uncanny Dodge III L20
- Weapon Focus (two-bladed sword) L6
- Weapon Proficiency (Ranger) L2
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Light Troll Armor- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Vulnerability Acid 5% Damage Vulnerability
- Damage Vulnerability Fire 5% Damage Vulnerability
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- On Crit Cast Spell Cure Serious Wounds Level 15
- Regeneration +4
- Skill Bonus Discipline +10
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Skill Bonus Pick Pocket +15
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
Right Hand Schizophrenia- AC Bonus +10
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Keen
- Light Bright (20m) Purple
- Massive Criticals 2d6 Damage
- Use Limitation: Specific Alignment Chaotic Evil
- Use Limitation: Specific Alignment Lawful Good
- Visual Effect Shock, Purple
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
Export sheet (text)
Last played 2026-06-12