
EB TEST Risen Tank Test
- RaceOrc
- ClassesDruid 6Shifter 30Paladin 4
- Level40
- AlignmentLawful Good
Statistics
- 16STR
- 8DEX
- 8CON
- 8INT
- 12WIS
- 28CHA
- 71AC
- 568HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy42
- Tumble20
Feats 62
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L10
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L30
- Associates Control L1
- Aura of Courage L11
- Collectibles Menu L1
- Darkvision L1
- Divine Grace L10
- Divine Health L10
- Divine Might L12
- Divine Shield L15
- Energy Resistance, Acid I L26
- Energy Resistance, Cold I L24
- Energy Resistance, Fire I L29
- Energy Resistance, Fire II L38
- Energy Resistance, Fire III L39
- Energy Resistance, Sonic I L32
- Energy Resistance, Sonic II L35
- Energy Resistance, Sonic III L36
- Epic Character L21
- Epic Prowess L27
- Epic Shifter L21
- Epic Weapon Focus (scythe) L21
- Epic Will L33
- Greater Spell Focus (Transmutation) L9
- Greater Wildshape I (wyrmling shape) L7
- Greater Wildshape II L9
- Greater Wildshape III L14
- Greater Wildshape IV L20
- Hardiness vs. Poisons L1
- Humanoid Shape L17
- Improved Critical (scythe) L18
- Infinite Greater Wildshape I L13
- Infinite Greater Wildshape II L17
- Infinite Greater Wildshape III L20
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Lay on Hands L10
- Nature Sense L1
- Player Menu L1
- Power Attack L1
- Remove Disease L12
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Smite Evil L11
- Spell Focus (Transmutation) L3
- Trackless Step L3
- Turn Undead L12
- Undead Shape L23
- Weapon Focus (scythe) L6
- Weapon Proficiency (Paladin) L10
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L10
- Weapon Proficiency (simple) L10
- Wild Shape L5
- Wild Shape (2x day) L6
- Woodland Stride L2
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Advanced Power Armor- Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- AC Bonus +7
- Arcane Spell Failure +50%
- Darkvision
- Decreased Skill Modifier Hide -50
- Decreased Skill Modifier Move Silently -50
- Decreased Skill Modifier Open Lock -50
- Decreased Skill Modifier Pick Pocket -50
- Decreased Skill Modifier Tumble -10
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Immunity: Miscellaneous Knockdown
- Legendary Property Devastating Critical Effects Immunity
- Regeneration +5
- Saving Throw Bonus: Specific Fortitude +12
- Skill Bonus Discipline +15
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Damage Resistance Fire Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Ability Bonus Dexterity +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Hand Ahriman's Halberd of Sacrifice- Arcane Spell Failure +50%
- Bonus Feat Sneak Attack (+2d6)
- Damage Bonus Bludgeoning 2d12 Damage
- Enhancement Bonus +7
- Keen
- Massive Criticals 200 Damage
- On Hit Ahriman's Sacrifice (1d50 Pure and 1d50 Fire damage) Level 1 10%
- On Hit Hold DC=44 25% / 1 Round
- Regeneration: Vampiric +20
- Skill Bonus Intimidate +10
- Visual Effect Drip, Red, No Glow
Left Hand Iron Barricade- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +2
- Skill Bonus Discipline +5
- Spiked Surface Slashing 2d12 Damage
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Will +5
Right Ring Flame Shard of Pyrosys- Damage Resistance Fire Resist 25 / -
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Regeneration +4
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Girdle of Radiant Valor- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Bolts Frozen Worg's Fang Bolts- Damage Bonus Bludgeoning 2d10 Damage
- Damage Bonus Cold 7d6 Damage
- Damage Bonus Electrical 2d4 Damage
- On Hit Slow DC=42 25% / 1 Round
Export sheet (text)
Last played 2026-07-28