
Statistics
- 8STR
- 34DEX
- 14CON
- 10INT
- 14WIS
- 8CHA
- 75AC
- 640HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Hide43
- Move Silently43
- Open Lock43
- Pick Pocket43
- Ride43
- Tumble43
- Use Magic Device43
Feats 67
- Accurate Strike L40
- Ambidexterity L1
- Armor Proficiency (light) L1
- Armor Skin L27
- Associates Control L1
- Aura of Doom L10
- Blinding Speed L24
- Cast Darkness L1
- Collectibles Menu L1
- Crippling Strike L16
- Darkvision L1
- Defensive Roll L19
- Epic Character L21
- Epic Dodge L36
- Epic Prowess L30
- Epic Rogue L21
- Epic Weapon Focus (mace) L21
- Epic Will L33
- Evasion L2
- Great Dexterity I L24
- Great Dexterity II L28
- Great Dexterity III L32
- Great Dexterity IV L36
- Great Dexterity V L39
- Great Dexterity VI L40
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (mace) L12
- Improved Evasion L10
- Improved Two-Weapon Fighting L15
- Iron Will L18
- Large Stature L1
- Mounted Combat L6
- Player Menu L1
- Slippery Mind L13
- Sneak Attack (+10d6) L19
- Sneak Attack (+11d6) L21
- Sneak Attack (+12d6) L23
- Sneak Attack (+13d6) L25
- Sneak Attack (+14d6) L27
- Sneak Attack (+15d6) L29
- Sneak Attack (+16d6) L31
- Sneak Attack (+17d6) L33
- Sneak Attack (+18d6) L35
- Sneak Attack (+19d6) L37
- Sneak Attack (+1d6) L1
- Sneak Attack (+20d6) L39
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L7
- Sneak Attack (+5d6) L9
- Sneak Attack (+6d6) L11
- Sneak Attack (+7d6) L13
- Sneak Attack (+8d6) L15
- Sneak Attack (+9d6) L17
- Toughness L1
- Two-Weapon Fighting L1
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L11
- Uncanny Dodge IV L14
- Uncanny Dodge V L17
- Uncanny Dodge VI+ L20
- Weapon Finesse L9
- Weapon Focus (mace) L3
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (rogue) L1
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest The Vengeful Night- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 2
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Hide +15
- Skill Bonus Pick Pocket +15
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Hide +15
- Skill Bonus Pick Pocket +15
Right Hand Fist of the Thundercaller- Damage Bonus Electrical 2d12 Damage
- Damage Bonus Pure 1d6 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Electrical 5%
- Keen
- On Hit Call Thunder (4d6 Electrical and 4d6 Pure damage to all enemies within 5m) Level 2 5%
- On Hit Stun DC=44 50% / 1 Round
Left Hand Fist of the Thundercaller- Damage Bonus Electrical 2d12 Damage
- Damage Bonus Pure 1d6 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Electrical 5%
- Keen
- On Hit Call Thunder (4d6 Electrical and 4d6 Pure damage to all enemies within 5m) Level 2 5%
- On Hit Stun DC=44 50% / 1 Round
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Move Silently +15
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Belt of the Infernal Hunter- Ability Bonus Wisdom +6
- Bonus Feat Sneak Attack (+1d6)
- Bonus Spell Slot of Level Ranger Level 1
- Bonus Spell Slot of Level Ranger Level 1
- Bonus Spell Slot of Level Ranger Level 2
- Bonus Spell Slot of Level Ranger Level 2
- Bonus Spell Slot of Level Ranger Level 3
- Bonus Spell Slot of Level Ranger Level 3
- Bonus Spell Slot of Level Ranger Level 4
- Bonus Spell Slot of Level Ranger Level 4
- Bonus Spell Slot of Level Ranger Level 5
- Bonus Spell Slot of Level Ranger Level 5
- Extend Blinding Speed (10 rounds)
- Regeneration +4
- Skill Bonus Animal Empathy +10
- Skill Bonus Listen +10
- Skill Bonus Spot +10
- Use Limitation: Class Ranger
Bolts Frozen Worg's Fang Bolts- Damage Bonus Bludgeoning 2d10 Damage
- Damage Bonus Cold 7d6 Damage
- Damage Bonus Electrical 2d4 Damage
- On Hit Slow DC=42 25% / 1 Round
Export sheet (text)
Last played 2026-06-24