
EB TEST Pure PM with Pn Wl Test
- RaceCelestial
- ClassesPaladin 7Warlock 3Pale Master 30
- Level40
- AlignmentLawful Good
Statistics
- 12STR
- 8DEX
- 14CON
- 12INT
- 8WIS
- 32CHA
- 77AC
- 666HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Spellcraft43
- Tumble21
Feats 57
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Armor of Shadows L9
- Associates Control L1
- Aura of Courage L2
- Bone Skin L11
- Collectibles Menu L1
- Darkvision L13
- Deathless Master Touch L20
- Deathless Mastery L20
- Deathless Vigor L15
- Divine Grace L1
- Divine Health L1
- Divine Might L3
- Divine Shield L6
- Eldritch Blast L8
- Energy Resistance, Acid I L35
- Energy Resistance, Cold I L38
- Energy Resistance, Fire I L23
- Epic Character L21
- Epic Palemaster L21
- Epic Prowess L24
- Epic Spell: Epic Mage Armor L26
- Epic Spell: Epic Warding L32
- Epic Summon Fallen Angel L29
- Epic Weapon Focus (scythe) L21
- Fly L1
- Great Charisma I L30
- Great Charisma II L33
- Great Charisma III L36
- Great Charisma IV L39
- Heal Ally L10
- Improved Critical (scythe) L15
- Lay on Hands L1
- Mounted Combat L5
- Pact of the Blade L8
- Player Menu L1
- Power Attack L1
- Remove Disease L3
- Shield Proficiency L1
- Smite Evil L2
- Spellblade L8
- Summon Fallen Angel L15
- Summon Mount L5
- Tough as Bone L17
- Toughness L18
- Turn Undead L3
- Undead Graft I L16
- Undead Graft II L18
- Weapon Focus (scythe) L12
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (Warlock) L8
- Weapon Proficiency (exotic) L9
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Advanced Power Armor- Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- AC Bonus +7
- Arcane Spell Failure +50%
- Darkvision
- Decreased Skill Modifier Hide -50
- Decreased Skill Modifier Move Silently -50
- Decreased Skill Modifier Open Lock -50
- Decreased Skill Modifier Pick Pocket -50
- Decreased Skill Modifier Tumble -10
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Immunity: Miscellaneous Knockdown
- Legendary Property Devastating Critical Effects Immunity
- Regeneration +5
- Saving Throw Bonus: Specific Fortitude +12
- Skill Bonus Discipline +15
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Ability Bonus Charisma +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Hand Serial Killer- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +10
- Keen
- Visual Effect Drip, Red
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Girdle of Radiant Valor- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Bolts Frozen Worg's Fang Bolts- Damage Bonus Bludgeoning 2d10 Damage
- Damage Bonus Cold 7d6 Damage
- Damage Bonus Electrical 2d4 Damage
- On Hit Slow DC=42 25% / 1 Round
Export sheet (text)
Last played 2026-07-30