
Statistics
- 30STR
- 16DEX
- 12CON
- 8INT
- 16WIS
- 8CHA
- 80AC
- 700HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble42
- Ride41
- Discipline26
Feats 65
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L2
- Armor Proficiency (medium) L2
- Armor Skin L40
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L6
- Devastating Blow (Unharmed) L30
- Devastating Critical (unarmed strike) L29
- Diamond Body L15
- Diamond Soul L16
- Empty Body L22
- Epic Character L21
- Epic Monk L25
- Epic Prowess L39
- Epic Weapon Focus (unarmed strike) L21
- Epic Weapon Specialization (unarmed strike) L25
- Evasion L1
- Flurry of Blows L1
- Great Cleave L6
- Great Fortitude L12
- Great Strength I L24
- Great Strength II L27
- Great Strength III L31
- Great Strength IV L33
- Great Strength V L35
- Great Strength VI L36
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (unarmed strike) L15
- Improved Evasion L13
- Improved Knockdown L10
- Improved Power Attack L18
- Improved Unarmed Strike L1
- Iron Will L3
- Ki Strike +1 L14
- Ki Strike +2 L17
- Ki Strike +3 L20
- Knockdown L10
- Monk AC Bonus L1
- Monk Speed L7
- Mounted Combat L9
- Overwhelming Critical (unarmed strike) L27
- Perfect Self L24
- Player Menu L1
- Power Attack L2
- Purity of Body L9
- Quivering Palm L19
- Shield Proficiency L2
- Skill Affinity (Lore) L1
- Still Mind L7
- Stonecunning L1
- Stunning Fist L1
- Toughness L1
- Weapon Focus (unarmed strike) L3
- Weapon Proficiency (martial) L2
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L2
- Weapon Specialization (unarmed strike) L5
- Wholeness of Body L11
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest The Vengeful Night- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 2
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Arms Lesser Shandaular Claws- Damage Bonus Acid 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Piercing 2d6 Damage
- Enhancement Bonus +7
- Extra Melee Damage Type Slashing
- Keen
- On Hit Crushing Blow (Reduce your target physical damage immunities by 5%) Level 1 5%
- Use Limitation: Class Monk
- Use Limitation: Class Purple Dragon Knight
- Use Limitation: Class Red Dragon Disciple
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-18