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Ahmose HC: Fallen

elandor

  • RaceTiefling
  • ClassRanger 40
  • Level40
  • Time played12 h 05 minsince 14 October 2026
  • AlignmentChaotic Neutral

Hardcore hall of fame

  • StatusFallen
  • Level reached6
  • Created1970-01-01
  • Balms used0

Statistics

  • 12STR
  • 30DEX
  • 13CON
  • 11INT
  • 14WIS
  • 8CHA
  • 65AC
  • 810HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 1,416Brought downkilled while fighting
  • 413Killing blowsfinished personally
  • 109Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy43
  • Craft: Harvesting43
  • Discipline43
  • Lore30
  • Tumble20
  • Hide4
  • Move Silently4

Feats 48

  • Animal Companion L6
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L24
  • Associates Control L1
  • Bane of Enemies L21
  • Blind-Fight L3
  • Blinding Speed L26
  • Collectibles Menu L1
  • Dual-Wield L1
  • Epic Character L21
  • Epic Prowess L25
  • Epic Ranger L21
  • Epic Toughness I L35
  • Epic Toughness II L35
  • Epic Toughness III L38
  • Epic Weapon Focus (longbow) L23
  • Epic Will L33
  • Extend Spell L15
  • Favored Enemy: Dragons L29
  • Favored Enemy: Giants L20
  • Favored Enemy: Half-Orcs L15
  • Favored Enemy: Humans L30
  • Favored Enemy: Magical Beasts L32
  • Favored Enemy: Monstrous Humanoids L5
  • Favored Enemy: Outsiders L10
  • Favored Enemy: Undead L1
  • Great Dexterity I L27
  • Great Dexterity II L30
  • Great Dexterity III L36
  • Great Dexterity IV L39
  • Hunter's Agility L40
  • Improved Critical (longbow) L12
  • Improved Evasion L40
  • Improved Two-Weapon Fighting L9
  • Iron Will L18
  • Player Menu L1
  • Point Blank Shot L1
  • Rapid Shot L9
  • Shield Proficiency L1
  • Step of the Lynx L40
  • Toughness L9
  • Trackless Step L1
  • Weapon Finesse L1
  • Weapon Focus (longbow) L6
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Golden Circlet Tier 2
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Saving Throw Bonus: Specific Will +1
    • Spell Resistance 10
    • Skill Bonus Concentration +1
    • Immunity: Miscellaneous Level/Ability Drain
  • Chest Crafted Adamantium Cloth Armor Tier 4
    • AC Bonus +7
    • Ability Bonus Dexterity +6
    • Ability Bonus Constitution +4
    • Damage Reduction +8 Soak 20 Damage
    • Spiked Surface Bludgeoning 1d8 Damage
  • Boots Boots Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Sonic Resist 10 / -
    • Saving Throw Bonus: Specific Reflex +5
  • Arms Bracers Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Haste
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Skill Bonus Discipline +15
    • Bonus Spell Slot of Level Ranger Level 4
  • Right Hand Hell Shooter Tier 5
    • Attack Bonus +7
    • Damage Bonus Fire 2d6 Damage
    • Damage Vulnerability Cold 10% Damage Vulnerability
    • Immunity: Damage Type Fire 10%
    • Keen
    • Massive Criticals 2d6 Damage
    • Mighty +20
    • On Crit Cast Spell Fiery Explosion Level 2
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
    • Ability Bonus Strength +5
  • Cloak Socketable Cloak Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Ability Bonus Intelligence +6
  • Left Ring Ring Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Right Ring Ring Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Amulet Amulet Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Saving Throw Bonus: Specific Will +2
  • Belt Belt of the Infernal Hunter Tier 4
    • Ability Bonus Wisdom +6
    • Bonus Feat Sneak Attack (+3d6)
    • Bonus Spell Slot of Level Ranger Level 1
    • Bonus Spell Slot of Level Ranger Level 1
    • Bonus Spell Slot of Level Ranger Level 2
    • Bonus Spell Slot of Level Ranger Level 2
    • Bonus Spell Slot of Level Ranger Level 3
    • Bonus Spell Slot of Level Ranger Level 3
    • Bonus Spell Slot of Level Ranger Level 4
    • Bonus Spell Slot of Level Ranger Level 4
    • Bonus Spell Slot of Level Ranger Level 5
    • Bonus Spell Slot of Level Ranger Level 5
    • Extend Blinding Speed (10 rounds)
    • Regeneration +4
    • Skill Bonus Animal Empathy +10
    • Skill Bonus Listen +10
    • Skill Bonus Spot +10
    • Use Limitation: Class Ranger
  • Arrows Dragon's Tooth Arrows Tier 4
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Magical 2d8 Damage
    • Damage Bonus Negative Energy 2d10 Damage
    • Extra Ranged Damage Type Slashing
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Last played 2026-11-04