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Vellia Rift

eightpointer

  • RaceSvirfneblin
  • ClassDruid 18
  • Level18
  • AlignmentTrue Neutral

Statistics

  • 8STR
  • 8DEX
  • 12CON
  • 16INT
  • 22WIS
  • 8CHA
  • 27AC
  • 216HP
  • 13BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy21
  • Concentration21
  • Craft: Harvesting21
  • Craft: Mastery21
  • Craft: Speed21
  • Open Lock10
  • Tumble10
  • Pick Pocket2
  • Disable Trap1

Feats 36

  • Animal Companion L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Reptilians L1
  • Blind-Fight L1
  • Collectibles Menu L1
  • Darkvision L1
  • Elemental Shape L16
  • Elemental Shape (2x day) L17
  • Extend Spell L15
  • Greater Spell Focus (Conjuration) L12
  • Greater Spell Focus (Transmutation) L6
  • Hardiness vs. Illusions L1
  • Nature Sense L1
  • Player Menu L1
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Skill Affinity (Listen) L1
  • Skill Affinity (Spot) L1
  • Small Stature L1
  • Spell Focus (Conjuration) L9
  • Spell Focus (Transmutation) L3
  • Stonecunning L1
  • Trackless Step L3
  • Venom Immunity L9
  • Weapon Finesse L18
  • Weapon Proficiency (druid) L1
  • Wild Shape L5
  • Wild Shape (2x day) L6
  • Wild Shape (3x day) L7
  • Wild Shape (4x day) L10
  • Wild Shape (5x day) L14
  • Woodland Stride L2

Equipment

  • Head [BRILLIANT] Sewer Mask
    • Ability Bonus Constitution +2
    • AC Bonus vs. Racial Group Troll +6
    • Damage Resistance Acid Resist 5 / -
    • Damage Resistance Electrical Resist 5 / -
    • Damage Vulnerability Fire 10% Damage Vulnerability
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Electrical 10%
    • Regeneration +1
  • Chest [BRILLIANT] David's Tunic
    • AC Bonus +5
    • AC Bonus vs. Racial Group Giant +8
    • Light Bright (20m) White
    • Saving Throw Bonus Universal +1
  • Boots [BRILLIANT] Sewer Trudgers
    • AC Bonus +3
    • Damage Vulnerability Bludgeoning 10% Damage Vulnerability
    • Damage Vulnerability Fire 10% Damage Vulnerability
    • Damage Vulnerability Piercing 10% Damage Vulnerability
    • Damage Vulnerability Slashing 10% Damage Vulnerability
    • Decreased Saving Throws Universal -2
    • Freedom of Movement
    • Haste
  • Arms [BRILLIANT] Bracers of the Tribeslayer
    • Ability Bonus Strength +2
    • Damage Resistance Bludgeoning Resist 5 / -
    • Damage Resistance Piercing Resist 5 / -
    • Damage Resistance Slashing Resist 5 / -
    • Damage Vulnerability Magical 5% Damage Vulnerability
    • Decreased AC AC Dodge Modifier -1
    • Decreased Saving Throws: Specific Will -2
    • Regeneration +2
  • Right Hand [BRILLIANT] David's Sling
    • Attack Bonus +5
    • Attack Bonus vs. Racial Group Giant +8
    • Mighty +5
    • Unlimited Ammunition Bullet Ammo: +5 Enhancement to Damage
  • Cloak [BRILLIANT] Cape of the Cat
    • Darkvision
    • Decreased Ability Score Charisma -2
    • Decreased Saving Throws Universal -3
    • Decreased Skill Modifier Concentration -10
    • Decreased Skill Modifier Discipline -10
    • Immunity: Miscellaneous Knockdown
  • Left Ring Lesser Ring of Regeneration
    • Regeneration +2
  • Right Ring Lesser Ring of Power
    • Damage Resistance Cold Resist 5 / -
    • Damage Resistance Electrical Resist 5 / -
    • Damage Resistance Fire Resist 5 / -
    • Regeneration +1
  • Amulet [BRILLIANT] Amulet of the Hunter
    • AC Bonus +3
    • Damage Reduction +5 Soak 5 Damage
    • Light Normal (15m) Green
    • Regeneration +2
    • Saving Throw Bonus: Specific Reflex +3
    • Skill Bonus Spot +5
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Last played 2026-08-04