
Statistics
- 8STR
- 28DEX
- 12CON
- 14INT
- 18WIS
- 8CHA
- 73AC
- 600HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide42
- Move Silently42
- Pick Pocket42
- Spellcraft42
- Tumble40
- Disable Trap1
- Open Lock1
Feats 61
- Ambidexterity L1
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L34
- Associates Control L1
- Aura of Doom L10
- Blind-Fight L6
- Cast Darkness L1
- Cleave L2
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L39
- Deflect Arrows L7
- Dodge L9
- Epic Character L21
- Epic Cleric L32
- Epic Dodge L39
- Epic Weapon Focus (kama) L27
- Evasion L2
- Extend Spell L1
- Flurry of Blows L2
- Great Dexterity I L30
- Great Dexterity II L33
- Great Dexterity III L36
- Great Wisdom I L24
- Hardiness vs. Enchantments L1
- Hide in Plain Sight L23
- Immunity To Sleep L1
- Improved Critical (kama) L18
- Improved Evasion L29
- Improved Knockdown L22
- Improved Two-Weapon Fighting L15
- Improved Unarmed Strike L2
- Ki Strike +1 L30
- Knockdown L22
- Large Stature L1
- Mobility L12
- Monk AC Bonus L2
- Monk Speed L12
- Player Menu L1
- Purity of Body L21
- Shadow Daze L36
- Shadow Evade L37
- Shield Proficiency L1
- Still Mind L12
- Stunning Fist L2
- Summon Shadow L39
- Trickery Domain Powers L1
- Turn Undead L1
- Two-Weapon Fighting L1
- Uncanny Dodge I L35
- Uncanny Dodge II L39
- War Domain Powers L1
- Weapon Finesse L3
- Weapon Focus (kama) L21
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (monk) L2
- Weapon Proficiency (simple) L1
- Weapon Specialization (unarmed strike) L30
- Wholeness of Body L27
Equipment
Head [BRILLIANT] Helm of the Headhunter- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +5
Chest Crafted Mithral Cloth Armor- AC Bonus +6
- Ability Bonus Dexterity +5
- Ability Bonus Constitution +3
- Damage Reduction +7 Soak 15 Damage
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Arms [BRILLIANT] Greater Bracers of the Tribeslayer- Ability Bonus Strength +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Vulnerability Magical 5% Damage Vulnerability
- Decreased AC AC Dodge Modifier -1
- Decreased Saving Throws: Specific Will -2
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spell Resistance 28
Right Hand Nordock Craft Kama- Damage Bonus Piercing 1d6 Damage
- Damage Bonus Positive Energy 1d6 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d10 Damage
- Visual Effect Holy
Left Hand Kama- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 1d12 Damage
- Damage Bonus Magical 1d12 Damage
- Enhancement Bonus +6
- Visual Effect Electrical
Cloak Cloak of Fortification +5- AC Bonus +5
- Saving Throw Bonus Universal +5
Left Ring Nordock Craft Cleric Ring- Ability Bonus Wisdom +4
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 6
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Cleric Level 9
- Use Limitation: Class Cleric
- Ability Bonus Charisma +3
Right Ring Ring of Dark Power- Ability Bonus Constitution +2
- Damage Resistance Cold Resist 15 / -
- Damage Resistance Electrical Resist 15 / -
- Damage Resistance Fire Resist 15 / -
- Regeneration +2
Amulet Crafted Mithral Sapphire Amulet- AC Bonus +6
- Ability Bonus Wisdom +5
- Saving Throw Bonus: Specific Will +4
Belt Crafted Gold Warding Buckle- AC Bonus +6
- Regeneration +2
- Immunity: Miscellaneous Knockdown
- Saving Throw Bonus Universal +4
Arrows Arrow +1- Damage Bonus Piercing 1 Damage
Bolts Bolt of Lightning- Damage Bonus Electrical 1d6 Damage
Export sheet (text)
Last played 2026-08-04