
Statistics
- 8STR
- 36DEX
- 14CON
- 14INT
- 10WIS
- 8CHA
- 80AC
- 596HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Pick Pocket43
- Ride42
- Tumble42
- Use Magic Device27
- Discipline23
- Move Silently13
- Hide8
- Open Lock1
Feats 71
- Ambidexterity L3
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L2
- Armor Proficiency (medium) L2
- Armor Skin L27
- Associates Control L1
- Blind-Fight L1
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+10d6) L29
- Death Attack (+11d6) L31
- Death Attack (+12d6) L33
- Death Attack (+13d6) L35
- Death Attack (+14d6) L37
- Death Attack (+15d6) L39
- Death Attack (+1d6) L7
- Death Attack (+2d6) L9
- Death Attack (+3d6) L11
- Death Attack (+4d6) L13
- Death Attack (+5d6) L15
- Death Attack (+6d6) L21
- Death Attack (+7d6) L23
- Death Attack (+8d6) L25
- Death Attack (+9d6) L27
- Deflect Arrows L6
- Drink Blood L1
- Energy Resistance, Fire I L39
- Epic Assassin L21
- Epic Character L21
- Epic Weapon Focus (kama) L21
- Epic Will L24
- Evasion L1
- Extend Spell L15
- Flurry of Blows L1
- Fly L1
- Great Dexterity I L24
- Great Dexterity II L28
- Great Dexterity III L30
- Great Dexterity IV L32
- Great Dexterity V L33
- Great Dexterity VI L36
- Great Dexterity VII L36
- Great Dexterity VIII L40
- Improved Critical (kama) L18
- Improved Two-Weapon Fighting L20
- Improved Unarmed Strike L1
- Iron Will L9
- Monk AC Bonus L1
- Mounted Combat L12
- Player Menu L1
- Poison Save I L8
- Poison Save II L10
- Poison Save III L12
- Poison Save IV L14
- Poison Save V L16
- Poison Save VI+ L22
- Shield Proficiency L2
- Stunning Fist L1
- Toughness L18
- Two-Weapon Fighting L6
- Uncanny Dodge I L8
- Uncanny Dodge II L11
- Uncanny Dodge III L16
- Use Poison L7
- Weapon Finesse L3
- Weapon Focus (kama) L2
- Weapon Proficiency (martial) L2
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L2
- Weapon Specialization (kama) L5
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Spell Resistance 24
- Ability Bonus Wisdom +2
Chest Cloth- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Ability Bonus Dexterity +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Damage Resistance Electrical Resist 10 / -
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Sonic Resist 5 / -
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +2
- Ability Bonus Intelligence +6
Right Hand Harvest's Blessing- Damage Bonus Bludgeoning 2d8 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Keen
- On Hit DeepCuts (2d20 Piercing damage) Level 2 5%
- Regeneration +4
- Visual Effect Absorb, Yellow
Left Hand Kama- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Electrical 1d12 Damage
- Damage Bonus Negative Energy 1d12 Damage
- Enhancement Bonus +6
- Visual Effect Evil
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring Nordock Craft Killer Ring- Ability Bonus Dexterity +4
- Bonus Spell Slot of Level Assassin Level 1
- Bonus Spell Slot of Level Assassin Level 1
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 3
- Bonus Spell Slot of Level Assassin Level 3
- Bonus Spell Slot of Level Assassin Level 4
- Bonus Spell Slot of Level Assassin Level 4
- Saving Throw Bonus Universal +2
- Use Limitation: Class Assassin
- Ability Bonus Intelligence +7
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt [BRILLIANT] Master's Utility Belt- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
- Skill Bonus Search +10
Bolts Bolt of Fire- Damage Bonus Fire 1d6 Damage
Export sheet (text)
Last played 2026-03-06