
Dhughan Stonejaw
- RaceOrc
- ClassesCleric 14Divine Champion 7Weapon Master 7
- Level28
- AlignmentChaotic Good
Biography
Born in the shadowed foothills of the Graypeaks, Dhughan descends from the Stonejaw Orcs, a lineage bound by two sacred tenets: peace when honored, vengeance when forced. Their devotion is split between the twin divine pillars of War and Protection, gods whose favor is earned not through conquest, but through the disciplined defense of one's kin and the measured deliverance of wrath.
From childhood, Dhughan trained under the watch of his mother, Gorhna the Shieldmaiden, high cleric of the Stonejaw shrine. She taught him the prayers that could turn away blades, the runes that could shatter curses, and the discipline to know when to use either. His father, Thruk of the Iron Voice, was a retired weaponmaster who tempered the boy's zeal with craft every swing of the weapon matched with breath, purpose, and thought.
By orcish standards, Dhughan was patient to a fault. But when his clan's sacred grounds were desecrated by marauding sellswords, he called upon both domains, Protection for his people, War for justice, and his fury became divine. The invaders left in ruin, their arms melted like wax beneath his god?s light.
Yet victory bred unease. His restraint, his curiosity toward humankind, and his prayers spoken in Common marked him as an outsider among his own kind. When the temple fires revealed a vision of Neverwinter, he took it as command, not choice.
Now Dhughan walks the Sword Coast as a cleric-fighter and weaponmaster, bearing his clan's relic weapon "Faithrender". His vow is simple: protect the worthy, destroy the unjust. His faith fuels his blade, and his blade enforces his faith.
Where he travels, war bends to order?and protection demands blood.
From childhood, Dhughan trained under the watch of his mother, Gorhna the Shieldmaiden, high cleric of the Stonejaw shrine. She taught him the prayers that could turn away blades, the runes that could shatter curses, and the discipline to know when to use either. His father, Thruk of the Iron Voice, was a retired weaponmaster who tempered the boy's zeal with craft every swing of the weapon matched with breath, purpose, and thought.
By orcish standards, Dhughan was patient to a fault. But when his clan's sacred grounds were desecrated by marauding sellswords, he called upon both domains, Protection for his people, War for justice, and his fury became divine. The invaders left in ruin, their arms melted like wax beneath his god?s light.
Yet victory bred unease. His restraint, his curiosity toward humankind, and his prayers spoken in Common marked him as an outsider among his own kind. When the temple fires revealed a vision of Neverwinter, he took it as command, not choice.
Now Dhughan walks the Sword Coast as a cleric-fighter and weaponmaster, bearing his clan's relic weapon "Faithrender". His vow is simple: protect the worthy, destroy the unjust. His faith fuels his blade, and his blade enforces his faith.
Where he travels, war bends to order?and protection demands blood.
Statistics
- 17STR
- 13DEX
- 12CON
- 15INT
- 19WIS
- 10CHA
- 43AC
- 392HP
- 21BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Spellcraft30
- Concentration28
- Discipline27
- Intimidate4
Feats 40
- Alertness L1
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Collectibles Menu L1
- Darkvision L1
- Divine Wrath L22
- Dodge L3
- Epic Character L21
- Epic Weapon Focus (dwarven waraxe) L21
- Expertise L1
- Extend Spell L15
- Great Strength I L24
- Great Strength II L27
- Great Wisdom I L23
- Hardiness vs. Poisons L1
- Improved Critical (dwarven waraxe) L12
- Increased Multiplier L19
- Ki Critical L21
- Ki Damage L15
- Lay on Hands L11
- Mobility L9
- Player Menu L1
- Protection Domain Powers L1
- Sacred Defense L12
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Smite Evil L13
- Spring Attack L12
- Superior Weapon Focus L19
- Toughness L18
- Turn Undead L1
- War Domain Powers L1
- Weapon Focus (dwarven waraxe) L6
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L11
- Weapon Proficiency (simple) L1
- Weapon of Choice (dwarven waraxe) L15
- Whirlwind Attack L14
Equipment
Head [BRILLIANT] Helm of the Headhunter- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +5
Chest [BRILLIANT] Armor of Pelor's Brilliance- AC Bonus +5
- Damage Reduction +7 Soak 10 Damage
- Light Bright (20m) Yellow
- Regeneration +2
- Saving Throw Bonus Universal +3
Boots [BRILLIANT] Sewer Trudgers- AC Bonus +3
- Damage Vulnerability Bludgeoning 10% Damage Vulnerability
- Damage Vulnerability Fire 10% Damage Vulnerability
- Damage Vulnerability Piercing 10% Damage Vulnerability
- Damage Vulnerability Slashing 10% Damage Vulnerability
- Decreased Saving Throws Universal -2
- Freedom of Movement
- Haste
Arms Gauntlets of Ogre Power- Ability Bonus Strength +2
Right Hand The Crushing Blade- Damage Bonus Electrical 1d6 Damage
- Enhancement Bonus +5
- Keen
- Massive Criticals 2d8 Damage
- On Hit Stun DC=16 75% / 1 Round
Left Hand Aegis of Amaunator- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Decreased Skill Modifier Hide -10
- Immunity: Specific Spell Darkness
- Light Bright (20m) Yellow
- Regeneration +4
Cloak [BRILLIANT] Sewer Shawl- Cast Spell Energy Buffer (20) 3 Uses/Day
- AC Bonus +4
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Regeneration +2
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring Ring of Major Fire Resistance- Damage Resistance Fire Resist 30 / -
Amulet Greater Amulet of Health- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Miscellaneous Poison
- Regeneration +1
Belt [BRILLIANT] Girdle of the Rift- Cast Spell Globe of Invulnerability (11) 5 Uses/Day
- Damage Resistance Negative Energy Resist 15 / -
- Regeneration +2
- Saving Throw Bonus Death +15
- Saving Throw Bonus Universal +2
Export sheet (text)
Last played 2026-08-04