
TEST PM v3 Test
- RaceLizardfolk
- ClassesWizard 5Pale Master 30Purple Dragon Knight 5
- Level40
- AlignmentTrue Neutral
Statistics
- 20STR
- 8DEX
- 8CON
- 20INT
- 18WIS
- 8CHA
- 85AC
- 528HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Listen43
- Spellcraft40
- Lore35
- Discipline23
- Tumble20
- Search10
- Spot10
- Ride2
- Intimidate1
- Persuade1
Feats 50
- Alertness L1
- Armor Skin L21
- Associates Control L1
- Blind-Fight L6
- Bone Skin L6
- Collectibles Menu L1
- Darkvision L1
- Deathless Master Touch L15
- Deathless Mastery L15
- Deathless Vigor L10
- Energy Resistance, Cold I L29
- Energy Resistance, Cold II L35
- Energy Resistance, Cold III L36
- Energy Resistance, Cold IV L38
- Epic Character L21
- Epic Palemaster L21
- Epic Prowess L27
- Epic Skill Focus (Animal Empathy) L21
- Epic Spell Focus (Transmutation) L23
- Epic Spell: Epic Mage Armor L32
- Epic Spell: Epic Warding L33
- Epic Summon Fallen Angel L26
- Epic Weapon Focus (greatsword) L24
- Epic Will L39
- Expertise L12
- Fear L18
- Final Stand L20
- Greater Spell Focus (Transmutation) L5
- Hardiness vs. Poisons L1
- Heroic Shield L16
- Improved Expertise L15
- Inspire Courage L17
- Mounted Combat L1
- Oath of Wrath L19
- Player Menu L1
- Rallying Cry L16
- Scribe Scroll L1
- Shield Proficiency L30
- Skill Focus (Animal Empathy) L1
- Spell Focus (Transmutation) L3
- Spit Acid L10
- Summon Fallen Angel L10
- Summon Familiar L1
- Tough as Bone L12
- Undead Graft I L11
- Undead Graft II L13
- Weapon Focus (greatsword) L9
- Weapon Proficiency (exotic) L18
- Weapon Proficiency (martial) L1
- Weapon Proficiency (wizard) L1
Equipment
Head [BRILLIANT] Helmet of Shadows- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Specific Spell Darkness
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots [BRILLIANT] Dragon Paws- AC Bonus +5
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Knockdown
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Right Hand Serial Killer- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +10
- Keen
- Visual Effect Drip, Red
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Cold Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Electrical Resist 10 / -
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Immunity: Damage Type Acid 15%
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Export sheet (text)
Last played 2026-09-01