
TEST NT Test
- RaceCelestial
- ClassesPaladin 13Northern Templar 20Weapon Master 7
- Level40
- AlignmentLawful Good
Statistics
- 26STR
- 12DEX
- 14CON
- 12INT
- 8WIS
- 14CHA
- 64AC
- 800HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Concentration36
- Tumble20
- Discipline19
- Lore5
- Intimidate4
Feats 54
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Associates Control L1
- Aura of Courage L2
- Blind-Fight L39
- Cloud of Snow L13
- Collectibles Menu L1
- Crystal of Pure Ice L10
- Destroy the Crystal L10
- Divine Grace L1
- Divine Health L1
- Divine Might L12
- Divine Shield L15
- Dodge L21
- Endurance of the North L19
- Epic Character L21
- Epic Northern Templar L21
- Epic Prowess L28
- Epic Weapon Focus (greatsword) L24
- Expertise L30
- Fly L1
- Frost Armor I L8
- Frost Armor II L13
- Frost Armor III L19
- Frost Armor IV L25
- Frost Armor V L30
- Great Fortitude L3
- Guardian of Krisaldimun L30
- Heal Ally L10
- Increased Multiplier L38
- Ki Critical L40
- Ki Damage L34
- Lay on Hands L1
- Luck of Heroes L1
- Mobility L24
- Mounted Combat L5
- Player Menu L1
- Power Attack L9
- Remove Disease L3
- Shield Proficiency L1
- Smite Evil L2
- Spring Attack L27
- Summon Mount L5
- Superior Weapon Focus L38
- Toughness L6
- Turn Undead L3
- Weapon Focus (greatsword) L18
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon of Choice (greatsword) L34
- Whirlwind Attack L33
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
- Damage Resistance Cold Resist 10 / -
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Right Hand Lesser Light of the Desert- Damage Bonus Divine 2d8 Damage
- Damage Bonus Fire 2d8 Damage
- Damage Bonus Piercing 2d12 Damage
- Enhancement Bonus +7
- Holy Avenger
- Keen
- Massive Criticals 2d12 Damage
- On Hit Deserts Gift (Heal weilder for half their total life) Level 1 5%
- Use Limitation: Class Paladin
- Use Limitation: Specific Alignment Lawful Good
- Visual Effect Absorb, White
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Charisma +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Charisma +6
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Immunity: Damage Type Fire 15%
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Export sheet (text)
Last played 2026-08-27