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TEST NT Test

duke fleed

  • RaceCelestial
  • ClassesPaladin 13Northern Templar 20Weapon Master 7
  • Level40
  • AlignmentLawful Good

Statistics

  • 26STR
  • 12DEX
  • 14CON
  • 12INT
  • 8WIS
  • 14CHA
  • 64AC
  • 800HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride43
  • Concentration36
  • Tumble20
  • Discipline19
  • Lore5
  • Intimidate4

Feats 54

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L36
  • Associates Control L1
  • Aura of Courage L2
  • Blind-Fight L39
  • Cloud of Snow L13
  • Collectibles Menu L1
  • Crystal of Pure Ice L10
  • Destroy the Crystal L10
  • Divine Grace L1
  • Divine Health L1
  • Divine Might L12
  • Divine Shield L15
  • Dodge L21
  • Endurance of the North L19
  • Epic Character L21
  • Epic Northern Templar L21
  • Epic Prowess L28
  • Epic Weapon Focus (greatsword) L24
  • Expertise L30
  • Fly L1
  • Frost Armor I L8
  • Frost Armor II L13
  • Frost Armor III L19
  • Frost Armor IV L25
  • Frost Armor V L30
  • Great Fortitude L3
  • Guardian of Krisaldimun L30
  • Heal Ally L10
  • Increased Multiplier L38
  • Ki Critical L40
  • Ki Damage L34
  • Lay on Hands L1
  • Luck of Heroes L1
  • Mobility L24
  • Mounted Combat L5
  • Player Menu L1
  • Power Attack L9
  • Remove Disease L3
  • Shield Proficiency L1
  • Smite Evil L2
  • Spring Attack L27
  • Summon Mount L5
  • Superior Weapon Focus L38
  • Toughness L6
  • Turn Undead L3
  • Weapon Focus (greatsword) L18
  • Weapon Proficiency (Paladin) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon of Choice (greatsword) L34
  • Whirlwind Attack L33

Equipment

  • Head Nordock Craft Dodge Helmet
    • Ability Bonus Constitution +4
    • Ability Bonus Strength +2
    • AC Bonus +6
    • Haste
    • Skill Bonus Discipline +10
    • Skill Bonus Spot +10
    • Damage Resistance Cold Resist 10 / -
  • Chest Heavy Armour
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
  • Right Hand Lesser Light of the Desert
    • Damage Bonus Divine 2d8 Damage
    • Damage Bonus Fire 2d8 Damage
    • Damage Bonus Piercing 2d12 Damage
    • Enhancement Bonus +7
    • Holy Avenger
    • Keen
    • Massive Criticals 2d12 Damage
    • On Hit Deserts Gift (Heal weilder for half their total life) Level 1 5%
    • Use Limitation: Class Paladin
    • Use Limitation: Specific Alignment Lawful Good
    • Visual Effect Absorb, White
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Ability Bonus Charisma +6
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Charisma +6
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
    • Immunity: Damage Type Fire 15%
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
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Last played 2026-08-27