
TEST Archer Test
- RaceDrider
- ClassesWizard 1Monk 10Arcane Archer 29
- Level40
- AlignmentLawful Evil
Statistics
- 8STR
- 33DEX
- 16CON
- 12INT
- 14WIS
- 8CHA
- 78AC
- 676HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Tumble43
- Concentration23
- Discipline23
- Spellcraft4
Feats 77
- Ambidexterity L1
- Armor Proficiency (light) L10
- Armor Proficiency (medium) L10
- Armor Skin L24
- Arrow of Death L19
- Associates Control L1
- Aura of Doom L10
- Blind-Fight L6
- Blinding Speed L27
- Cast Darkness L1
- Cleave L2
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L3
- Enchant Arrow I L10
- Enchant Arrow II L12
- Enchant Arrow III L14
- Enchant Arrow IV L16
- Enchant Arrow IX L27
- Enchant Arrow V L18
- Enchant Arrow VI L21
- Enchant Arrow VII L23
- Enchant Arrow VIII L25
- Enchant Arrow X L29
- Enchant Arrow XI L31
- Enchant Arrow XII L33
- Enchant Arrow XIII L35
- Enchant Arrow XIV L37
- Enchant Arrow XV L39
- Epic Arcane Archer L21
- Epic Character L21
- Epic Prowess L30
- Epic Weapon Focus (shortbow) L21
- Evasion L2
- Flurry of Blows L2
- Great Dexterity I L24
- Great Dexterity II L28
- Great Dexterity III L32
- Great Dexterity IV L33
- Great Dexterity V L36
- Great Dexterity VI L36
- Great Dexterity VII L39
- Hail of Arrows L17
- Hardiness vs. Enchantments L1
- Imbue Arrow L11
- Immunity To Sleep L1
- Improved Critical (shortbow) L12
- Improved Evasion L20
- Improved Knockdown L7
- Improved Unarmed Strike L2
- Ki Strike +1 L40
- Knockdown L7
- Large Stature L1
- Monk AC Bonus L2
- Monk Speed L4
- Mounted Archery L18
- Mounted Combat L15
- Player Menu L1
- Point Blank Shot L1
- Purity of Body L6
- Rapid Shot L9
- Scribe Scroll L1
- Seeker Arrow I L13
- Seeker Arrow II L15
- Shield Proficiency L10
- Still Mind L4
- Stunning Fist L2
- Summon Familiar L1
- Two-Weapon Fighting L1
- Weapon Focus (shortbow) L3
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L10
- Weapon Proficiency (monk) L2
- Weapon Proficiency (simple) L10
- Weapon Proficiency (wizard) L1
- Weapon Specialization (unarmed strike) L40
- Wholeness of Body L8
Equipment
Head [BRILLIANT] Helmet of Shadows- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Specific Spell Darkness
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots [BRILLIANT] Dragon Paws- AC Bonus +5
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Knockdown
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
Right Hand Lightning's Flight- Attack Bonus +7
- Damage Bonus Electrical 2d6 Damage
- Damage Resistance Electrical Resist 15 / -
- Extend Storm of Vengeance (5 rounds)
- Immunity: Damage Type Electrical 10%
- Immunity: Specific Spell Storm of Vengeance
- Keen
- Light Dim (5m) Blue
- Massive Criticals 2d8 Damage
- Mighty +20
- Regeneration +5
Cloak Enchanter's Veil- Ability Bonus Charisma +12
- AC Bonus +7
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Ranger Level 4
- Extend Blinding Speed (10 rounds)
- Freedom of Movement
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Spot +15
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Spot +15
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Spot +15
Arrows Dragon's Tooth Arrows- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2026-08-04