
Flint
- RaceOgre Mage
- ClassesWizard 5Pale Master 30Purple Dragon Knight 5
- Level40
- AlignmentTrue Neutral
Statistics
- 18STR
- 8DEX
- 8CON
- 16INT
- 24WIS
- 8CHA
- 61AC
- 528HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Spellcraft40
- Listen33
- Lore25
- Discipline23
- Spot21
- Tumble20
- Search15
- Disable Trap10
- Ride2
- Intimidate1
- Persuade1
Feats 50
- Alertness L1
- Armor Skin L24
- Associates Control L1
- Blind-Fight L1
- Bone Skin L4
- Collectibles Menu L1
- Combat Casting L1
- Darkvision L1
- Deathless Master Touch L13
- Deathless Mastery L13
- Deathless Vigor L8
- Energy Resistance, Cold I L35
- Energy Resistance, Cold II L36
- Energy Resistance, Cold III L38
- Energy Resistance, Electrical I L39
- Epic Character L21
- Epic Palemaster L21
- Epic Prowess L27
- Epic Spell Focus (Transmutation) L23
- Epic Spell: Epic Mage Armor L29
- Epic Spell: Epic Warding L32
- Epic Summon Fallen Angel L26
- Epic Weapon Focus (greatsword) L21
- Expertise L12
- Fear L18
- Final Stand L20
- Greater Spell Focus (Transmutation) L15
- Heroic Shield L16
- Improved Combat Casting L21
- Improved Critical (greatsword) L18
- Improved Expertise L30
- Inspire Courage L17
- Large Stature L1
- Mounted Combat L6
- Oath of Wrath L19
- Player Menu L1
- Rallying Cry L16
- Scribe Scroll L1
- Shield Proficiency L33
- Spell Focus (Transmutation) L3
- Stun Aura L10
- Summon Fallen Angel L8
- Summon Familiar L1
- Tough as Bone L10
- Undead Graft I L9
- Undead Graft II L11
- Weapon Focus (greatsword) L9
- Weapon Proficiency (exotic) L15
- Weapon Proficiency (martial) L1
- Weapon Proficiency (wizard) L1
Equipment
Head [BRILLIANT] Gith Helm- Damage Vulnerability Electrical 25% Damage Vulnerability
- Decreased Saving Throws Electrical -5
- Decreased Skill Modifier Spot -10
- Immunity: Specific Spell Greater Dispelling
- Regeneration +2
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots [BRILLIANT] Dragon Paws- AC Bonus +5
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Knockdown
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +1
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
Right Hand Serial Killer- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +10
- Keen
- Visual Effect Drip, Red
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Left Ring [BRILLIANT] Skree's Scale Ring- Ability Bonus Constitution +2
- Damage Resistance Electrical Resist 30 / -
- Light Normal (15m) Blue
- Regeneration +2
- Saving Throw Bonus Electrical +5
Right Ring Shiver-ring Improved- Damage Resistance Cold Resist 30 / -
- Saving Throw Bonus Cold +5
- Regeneration +4
Amulet Nordock Craft Wise Amulet- Ability Bonus Constitution +4
- Ability Bonus Wisdom +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Export sheet (text)
Last played 2026-09-19