
Solomon Ash HC: Active
- RaceVampire
- ClassesFighter 9Warlock 1Blackguard 30
- Level40
- AlignmentNeutral Evil
Hardcore hall of fame
- StatusActive
- Level reached40 (max)
- Created2026-03-24
- Reached max2026-03-29
- Time to max4 days
- Balms used2
Biography
Does murder make you an evil person? What if you murdered a tyrant who was cruel? What if you stole from other's, does that make one evil? What if you stole to save your family from starvation? How about this, rape? Rape is bad yes? But what if you raped a woman because her husband murdered your own wife, and you did so out of vengence?
The answer is yes, you are evil, regardless of what is in your heart of hearts. At least that is what others will say. But wait, others can be absolved of sin if they repent to the gods right? Why? Does this make sense to you? Why not just kill then go to church and confess your sins, ask for forgiveness? Are actions more important or intent?
Well I am Solomon Ash and I have lived all these sins and many more, but I do not feel evil, regardless of how other brand me. As a consequence of my actions, the vampires curse was laid upon me. Maybe it is so I can use time to think upon my sins and refect on how to better the world around me?
I have learned through time. I have learned that your world is only truely defined by yourself. What kind of person do you want to be in your own story? I know what kind I shall be.
The answer is yes, you are evil, regardless of what is in your heart of hearts. At least that is what others will say. But wait, others can be absolved of sin if they repent to the gods right? Why? Does this make sense to you? Why not just kill then go to church and confess your sins, ask for forgiveness? Are actions more important or intent?
Well I am Solomon Ash and I have lived all these sins and many more, but I do not feel evil, regardless of how other brand me. As a consequence of my actions, the vampires curse was laid upon me. Maybe it is so I can use time to think upon my sins and refect on how to better the world around me?
I have learned through time. I have learned that your world is only truely defined by yourself. What kind of person do you want to be in your own story? I know what kind I shall be.
Statistics
- 11STR
- 11DEX
- 12CON
- 14INT
- 12WIS
- 32CHA
- 59AC
- 676HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 731Brought downkilled while fighting
- 237Killing blowsfinished personally
- 51Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Discipline36
- Tumble20
- Hide5
Feats 57
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L29
- Associates Control L1
- Blind-Fight L1
- Cleave L6
- Collectibles Menu L1
- Dark Blessing L9
- Darkvision L1
- Divine Might L15
- Divine Shield L18
- Divine Shield of Steel L32
- Drink Blood L1
- Eldritch Blast L7
- Epic Blackguard L21
- Epic Character L21
- Epic Fiendish Servant L26
- Epic Prowess L35
- Epic Weapon Focus (longbow) L23
- Extend Spell L9
- Fly L1
- Great Charisma I L21
- Great Charisma II L24
- Great Charisma III L27
- Great Charisma IV L30
- Great Charisma V L33
- Great Charisma VI L36
- Great Smiting I L38
- Great Smiting II L39
- Improved Critical (longbow) L12
- Mounted Archery L4
- Mounted Combat L3
- Pact of the Blade L7
- Player Menu L1
- Point Blank Shot L1
- Power Attack L6
- Rapid Shot L11
- Shield Proficiency L1
- Smite Good L9
- Sneak Attack, Blackguard (+1d6) L14
- Sneak Attack, Blackguard (+2d6) L17
- Sneak Attack, Blackguard (+3d6) L20
- Sneak Attack, Blackguard (+4d6) L23
- Sneak Attack, Blackguard (+5d6) L26
- Sneak Attack, Blackguard (+6d6) L29
- Sneak Attack, Blackguard (+7d6) L32
- Sneak Attack, Blackguard (+8d6) L35
- Sneak Attack, Blackguard (+9d6) L38
- Spellblade L7
- Summon Fiend L15
- Turn Undead L13
- Use Poison L8
- Weapon Focus (longbow) L2
- Weapon Proficiency (Warlock) L7
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Discipline +15
- Ability Bonus Constitution +6
Chest Advanced Power Armor- Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- AC Bonus +7
- Arcane Spell Failure +50%
- Darkvision
- Decreased Skill Modifier Hide -50
- Decreased Skill Modifier Move Silently -50
- Decreased Skill Modifier Open Lock -50
- Decreased Skill Modifier Pick Pocket -50
- Decreased Skill Modifier Tumble -10
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Immunity: Miscellaneous Knockdown
- Legendary Property Devastating Critical Effects Immunity
- Regeneration +5
- Saving Throw Bonus: Specific Fortitude +12
- Skill Bonus Discipline +15
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Intelligence +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Hand Tempest's Wrath- Attack Bonus +7
- Damage Bonus Electrical 2d6 Damage
- Immunity: Damage Type Electrical 5%
- Keen
- Mighty +20
- On Hit Chain Lightning Level 10 10%
- Regeneration +4
- Skill Bonus Discipline +10
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring of Major Fire Resistance- Damage Resistance Fire Resist 30 / -
- Regeneration +2
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Dexterity +6
- Ability Bonus Intelligence +6
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Girdle of Radiant Valor- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arrows Celestial Silver Arrows- Damage Bonus Bludgeoning 7d6 Damage
- Damage Bonus Divine 2d10 Damage
- Extra Ranged Damage Type Slashing
Export sheet (text)
Last played 2026-09-20