
Sinder Roze HC: Active
- RaceOgre Mage
- ClassesWizard 6Pale Master 30Blackguard 4
- Level40
- AlignmentChaotic Evil
Hardcore hall of fame
- StatusActive
- Level reached40 (max)
- Created2025-12-28
- Reached max2026-09-05
- Time to max250.3 days
- Balms used1
Biography
What's more important, the data or the jazz? Sure, sure, 'information should be free' and all that - but anyone can set information free. The jazz is in how you do it, what you do it to, and in almost getting caught without getting caught. The data is 1's and 0's. Life is the Jazz.
Statistics
- 12STR
- 8DEX
- 8CON
- 16INT
- 8WIS
- 28CHA
- 82AC
- 522HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 1,609Brought downkilled while fighting
- 489Killing blowsfinished personally
- 103Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Spellcraft40
- Ride30
- Discipline21
- Pick Pocket21
- Open Lock20
- Search20
- Tumble20
- Hide5
Feats 54
- Alertness L1
- Armor Proficiency (heavy) L15
- Armor Proficiency (light) L15
- Armor Proficiency (medium) L15
- Armor Skin L27
- Associates Control L1
- Automatic Still Spell I L33
- Automatic Still Spell II L35
- Automatic Still Spell III L38
- Blind-Fight L3
- Bone Skin L7
- Cleave L9
- Collectibles Menu L1
- Combat Casting L1
- Dark Blessing L16
- Darkvision L1
- Deathless Master Touch L20
- Deathless Mastery L20
- Deathless Vigor L11
- Divine Might L18
- Energy Resistance, Cold I L36
- Epic Character L21
- Epic Palemaster L21
- Epic Prowess L24
- Epic Skill Focus (Pick Pocket) L39
- Epic Spell Focus (Transmutation) L23
- Epic Spell: Epic Mage Armor L29
- Epic Spell: Epic Warding L32
- Epic Summon Fallen Angel L26
- Epic Weapon Focus (greatsword) L21
- Greater Spell Focus (Transmutation) L5
- Improved Combat Casting L21
- Improved Critical (greatsword) L15
- Large Stature L1
- Player Menu L1
- Power Attack L6
- Scribe Scroll L1
- Shield Proficiency L15
- Smite Good L16
- Sneak Attack, Blackguard (+1d6) L18
- Spell Focus (Transmutation) L1
- Still Spell L30
- Stun Aura L10
- Summon Fallen Angel L11
- Summon Familiar L1
- Tough as Bone L13
- Turn Undead L17
- Undead Graft I L12
- Undead Graft II L14
- Use Poison L15
- Weapon Focus (greatsword) L12
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L15
- Weapon Proficiency (wizard) L1
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Hellforged Plate of Tormented Souls- Ability Bonus Strength +6
- AC Bonus +7
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Light Normal (15m) Red
- Regeneration +4
- Skill Bonus Discipline +10
- Spell Resistance 50
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Intelligence +6
- Ability Bonus Wisdom +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
Right Hand Poorly Preserved Black Herring- Damage Bonus Acid 7d6 Damage
- Damage Bonus Piercing 2d10 Damage
- Damage Resistance Acid Resist 20 / -
- Enhancement Bonus +7
- Keen
- On Hit Acid Rain (4d6 Acid and 4d6 Pure damage to all enemies within 5m) Level 2 5%
- Visual Effect Fire, Green
Left Hand Iron Barricade- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +2
- Skill Bonus Discipline +5
- Spiked Surface Slashing 2d12 Damage
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Intelligence +6
- Ability Bonus Strength +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Regeneration +4
- Skill Bonus Pick Pocket +5
- Ability Bonus Charisma +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Export sheet (text)
Last played 2026-09-20