
NecrophiliaRUs HC: Active
- RaceVampire
- ClassesFighter 7Blackguard 3Elite Guard 25
- Level35
- AlignmentLawful Evil
Hardcore hall of fame
- StatusActive
- Level reached35
- Created2026-06-09
- Balms used1
Statistics
- 12STR
- 28DEX
- 12CON
- 14INT
- 8WIS
- 14CHA
- 60AC
- 630HP
- 28BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline38
- Ride38
- Tumble19
- Hide5
Feats 52
- Alertness L6
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Blind-Fight L18
- Blinding Speed L27
- Called Shot L4
- Cleave L1
- Collectibles Menu L1
- Crossbow Precision L15
- Dark Blessing L9
- Darkvision L1
- Devastating Blow (Heavy Crossbow) L30
- Devastating Critical (heavy crossbow) L30
- Divine Might L12
- Drink Blood L1
- Elite Guard Training L15
- Epic Character L21
- Epic Elite Guard L21
- Epic Prowess L25
- Epic Weapon Focus (heavy crossbow) L22
- Epic Weapon Focus (light crossbow) L22
- Epic Weapon Specialization (heavy crossbow) L25
- Epic Weapon Specialization (light crossbow) L25
- Fly L1
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L33
- Great Dexterity IV L35
- Improved Critical (heavy crossbow) L17
- Improved Critical (light crossbow) L17
- Mounted Archery L9
- Mounted Combat L6
- Overwhelming Critical (heavy crossbow) L30
- Overwhelming Critical (light crossbow) L30
- Player Menu L1
- Point Blank Shot L2
- Power Attack L1
- Rapid Reload L3
- Shield Proficiency L1
- Smite Good L9
- Sniper L20
- Toughness L15
- Turn Undead L12
- Use Poison L8
- Weapon Focus (heavy crossbow) L10
- Weapon Focus (light crossbow) L10
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (heavy crossbow) L13
- Weapon Specialization (light crossbow) L13
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
- Ability Bonus Strength +3
Chest Nordock Craft Combat Robe- Ability Bonus Dexterity +6
- AC Bonus +6
- Damage Reduction +7 Soak 5 Damage
- Regeneration +2
- Ability Bonus Strength +4
Boots Nordock Craft Dodge Boots- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Ability Bonus Constitution +5
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Ability Bonus Strength +6
Right Hand Heavy Crossbow- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Attack Bonus +6
- Extra Ranged Damage Type Slashing
- Mighty +10
- Skill Bonus Discipline +15
- Ability Bonus Charisma +6
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Right Ring Nordock Craft Fighter Ring- Ability Bonus Constitution +4
- Ability Bonus Dexterity +2
- Ability Bonus Strength +4
- Regeneration +2
- Saving Throw Bonus Universal +2
- Use Limitation: Class Barbarian
- Use Limitation: Class Blackguard
- Use Limitation: Class Divine Champion
- Use Limitation: Class Dwarven Defender
- Use Limitation: Class Fighter
- Use Limitation: Class Ranger
- Use Limitation: Class Weapon Master
- Skill Bonus Discipline +13
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Regeneration +2
- Immunity: Damage Type Sonic 20%
Belt Nordock Craft Protection Belt- Cast Spell Heal (11) 3 Uses/Day
- Base Item Weight Reduction 80% of Weight
- Damage Resistance Piercing Resist 5 / -
- Damage Resistance Slashing Resist 5 / -
- Immunity: Damage Type Positive Energy 10%
- Regeneration +4
- Saving Throw Bonus Universal +1
- Damage Resistance Bludgeoning Resist 10 / -
Bolts Bolts- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 1d12 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Positive Energy 2d6 Damage
Export sheet (text)
Last played 2026-06-21