
Biography
A Bunch of Bones.
Statistics
- 14STR
- 13DEX
- 8CON
- 12INT
- 26WIS
- 8CHA
- 30AC
- 152HP
- 19BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble25
- Hide20
- Move Silently20
Feats 46
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Cleave L11
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+1d6) L15
- Death Attack (+2d6) L17
- Death Attack (+3d6) L21
- Death Attack (+4d6) L25
- Death Attack (+5d6) L27
- Death Attack (+6d6) L29
- Death Domain Powers L1
- Epic Assassin L29
- Epic Character L21
- Epic Weapon Focus (longbow) L21
- Evasion L11
- Flurry of Blows L11
- Great Dexterity I L24
- Great Wisdom I L27
- Improved Critical (longbow) L15
- Improved Unarmed Strike L11
- Monk AC Bonus L11
- Player Menu L1
- Point Blank Shot L18
- Poison Save I L16
- Poison Save II L20
- Poison Save III L24
- Poison Save IV L26
- Poison Save V L28
- Shield Proficiency L1
- Spell Focus (Evocation) L12
- Spell Focus (Transmutation) L9
- Stunning Fist L11
- Trickery Domain Powers L1
- Turn Undead L1
- Uncanny Dodge I L16
- Uncanny Dodge II L21
- Uncanny Dodge III L28
- Use Poison L15
- Weapon Focus (longbow) L3
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L11
- Weapon Proficiency (simple) L1
- Zen Archery L6
Equipment
Chest Uniform of the Hidden Fist- Cast Spell Bull's Strength (15) 3 Uses/Day
- Cast Spell Vampiric Touch (5) Unlimited Uses/Day
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +2
- AC Bonus +5
- Base Item Weight Reduction 80% of Weight
- Use Limitation: Alignment Group Evil
- Use Limitation: Class Monk
Arms Lesser Gauntlets of Ogre Power- Ability Bonus Strength +1
Right Hand Crafted Elm Longbow- Attack Bonus +2
- Mighty +4
- Ability Bonus Dexterity +2
- Ability Bonus Strength +1
Right Ring Ring of the Rogue +4- Ability Bonus Dexterity +4
- Skill Bonus Bluff +4
- Skill Bonus Disable Trap +4
- Skill Bonus Open Lock +4
- Skill Bonus Pick Pocket +4
- Skill Bonus Search +4
- Skill Bonus Set Trap +4
Belt Crafted Tan Guarding Belt- Ability Bonus Strength +1
- Skill Bonus Taunt +1
- Skill Bonus Discipline +1
Arrows Arrows- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 1d12 Damage
- Damage Bonus Magical 1d12 Damage
- Damage Bonus Positive Energy 1d12 Damage
Export sheet (text)
Last played 2026-05-30