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Drabo Hedgelf

drabo

  • RaceHalfling
  • ClassesRanger 9Shadowdancer 30Rogue 1
  • Level40
  • AlignmentChaotic Good

Biography

You may be short, but you're quick and full of spirit. You've recently wandered into human settlements, eager to see what you can learn from the tall-folk.

Statistics

  • 12STR
  • 32DEX
  • 14CON
  • 10INT
  • 14WIS
  • 12CHA
  • 67AC
  • 656HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Search41
  • Tumble40
  • Hide32
  • Move Silently32
  • Disable Trap23
  • Open Lock23
  • Pick Pocket23
  • Set Trap5
  • Animal Empathy4
  • Concentration4
  • Heal4

Feats 58

  • Animal Companion L6
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L21
  • Associates Control L1
  • Blind-Fight L24
  • Collectibles Menu L1
  • Darkvision L10
  • Defensive Roll L13
  • Dodge L3
  • Dual-Wield L1
  • Epic Character L21
  • Epic Prowess L30
  • Epic Shadowdancer L21
  • Epic Shadowlord L23
  • Epic Weapon Focus (whip) L27
  • Evasion L10
  • Favored Enemy: Orcs L1
  • Favored Enemy: Undead L5
  • Fearless L1
  • Good Aim L1
  • Great Dexterity I L26
  • Great Dexterity II L29
  • Great Dexterity III L32
  • Great Dexterity IV L35
  • Great Dexterity V L36
  • Great Dexterity VI L38
  • Great Dexterity VII L39
  • Hide in Plain Sight L9
  • Improved Critical (whip) L18
  • Improved Evasion L18
  • Improved Two-Weapon Fighting L19
  • Lucky L1
  • Mobility L6
  • Player Menu L1
  • Point Blank Shot L1
  • Rapid Shot L19
  • Shadow Daze L11
  • Shadow Evade L12
  • Shield Proficiency L1
  • Skill Affinity (Listen) L1
  • Skill Affinity (Move Silently) L1
  • Slippery Mind L15
  • Small Stature L1
  • Sneak Attack (+1d6) L20
  • Spring Attack L33
  • Summon Shadow L13
  • Trackless Step L1
  • Uncanny Dodge I L10
  • Uncanny Dodge II L13
  • Uncanny Dodge III L18
  • Weapon Finesse L15
  • Weapon Focus (whip) L12
  • Weapon Proficiency (Ranger) L1
  • Weapon Proficiency (exotic) L9
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (rogue) L20
  • Weapon Proficiency (simple) L1

Equipment

  • Head [BRILLIANT] Helm of the Headhunter
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +4
    • Damage Resistance Acid Resist 5 / -
    • Damage Resistance Cold Resist 5 / -
    • Damage Resistance Electrical Resist 5 / -
    • Damage Resistance Fire Resist 5 / -
    • Saving Throw Bonus Universal +2
    • Skill Bonus Discipline +5
  • Chest Nordock Craft Solid Robe
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • AC Bonus +6
    • Damage Reduction +7 Soak 10 Damage
    • Freedom of Movement
    • Use Limitation: Class Assassin
    • Use Limitation: Class Bard
    • Use Limitation: Class Monk
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
    • Ability Bonus Wisdom +3
  • Boots Crafted Gold Boots
    • AC Bonus +5
    • Haste
    • Ability Bonus Constitution +5
    • Skill Bonus Discipline +4
    • Saving Throw Bonus Universal +2
  • Arms [BRILLIANT] Epic Bracers of the Tribeslayer
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Miscellaneous Fear
    • Saving Throw Bonus: Specific Fortitude +4
  • Right Hand Viper's Lash
    • Bonus Feat Disarm (Whip)
    • Damage Bonus Acid 2d10 Damage
    • Damage Bonus Piercing 2d6 Damage
    • Damage Bonus Positive Energy 2d8 Damage
    • Enhancement Bonus +7
    • Keen
    • On Hit Vine Grasp (4d6 Acid damage and Roots) Level 2 10%
    • Visual Effect Absorb, Purple
  • Left Hand [BRILLIANT] Roper Tentacle
    • Bonus Feat Disarm (Whip)
    • Damage Bonus Acid 1d12 Damage
    • Damage Bonus Bludgeoning 1d12 Damage
    • Enhancement Bonus +6
    • Extra Melee Damage Type Bludgeoning
    • Massive Criticals 2d10 Damage
    • On Hit Cast Spell On-Hit Root On Ground Level 20
  • Cloak Crafted Gold Thin Cloak
    • AC Bonus +6
    • Skill Bonus Hide +14
    • Skill Bonus Move Silently +14
    • Ability Bonus Dexterity +5
    • Ability Bonus Constitution +2
    • Saving Throw Bonus: Specific Reflex +4
  • Left Ring [BRILLIANT] Rift Ringlet (right)
    • Ability Bonus Charisma +4
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Intelligence +4
    • Ability Bonus Strength +4
    • Ability Bonus Wisdom +4
    • Regeneration +1
    • Saving Throw Bonus Universal +1
  • Right Ring [BRILLIANT] Rift Ringlet (left)
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +2
  • Amulet Crafted Mithral Sapphire Amulet
    • AC Bonus +6
    • Ability Bonus Wisdom +5
    • Saving Throw Bonus: Specific Will +4
  • Belt Crafted Gold Warding Buckle
    • AC Bonus +6
    • Regeneration +2
    • Immunity: Miscellaneous Knockdown
    • Saving Throw Bonus Universal +4
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Last played 2025-12-27