
Loromyril Ellow
- RaceElf
- ClassesRanger 11Assassin 16Shadowdancer 13
- Level40
- AlignmentNeutral Evil
Statistics
- 12STR
- 25DEX
- 14CON
- 14INT
- 13WIS
- 8CHA
- 54AC
- 590HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble43
- Use Magic Device43
- Spot34
- Hide31
- Move Silently31
- Search31
- Heal26
- Lore20
- Disable Trap17
- Discipline8
Feats 70
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Blind-Fight L39
- Collectibles Menu L1
- Darkvision L18
- Death Attack (+1d6) L7
- Death Attack (+2d6) L9
- Death Attack (+3d6) L15
- Death Attack (+4d6) L30
- Death Attack (+5d6) L32
- Death Attack (+6d6) L34
- Death Attack (+7d6) L37
- Death Attack (+8d6) L39
- Defensive Roll L21
- Dodge L9
- Dual-Wield L1
- Epic Assassin L34
- Epic Character L21
- Epic Shadowdancer L27
- Epic Shadowlord L29
- Evasion L18
- Favored Enemy: Elementals L14
- Favored Enemy: Humans L5
- Favored Enemy: Undead L1
- Hardiness vs. Enchantments L1
- Hide in Plain Sight L17
- Immunity To Sleep L1
- Improved Critical (longbow) L18
- Improved Critical (whip) L21
- Improved Evasion L26
- Improved Two-Weapon Fighting L13
- Keen Sense L1
- Low-light Vision L1
- Mobility L12
- Player Menu L1
- Point Blank Shot L1
- Poison Save I L8
- Poison Save II L10
- Poison Save III L16
- Poison Save IV L31
- Poison Save V L33
- Poison Save VI+ L35
- Rapid Shot L13
- Self-Concealment I L27
- Self-Concealment II L30
- Self-Concealment III L33
- Self-Concealment IV L36
- Self-Concealment V L38
- Shadow Daze L19
- Shadow Evade L20
- Shield Proficiency L1
- Skill Affinity (Listen) L1
- Skill Affinity (Search) L1
- Skill Affinity (Spot) L1
- Slippery Mind L23
- Spring Attack L15
- Summon Shadow L21
- Trackless Step L1
- Uncanny Dodge I L8
- Uncanny Dodge II L15
- Uncanny Dodge III L26
- Use Poison L7
- Weapon Finesse L6
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Crafted Rubicite Coif- AC Bonus +3
- Ability Bonus Dexterity +3
- Skill Bonus Discipline +4
- Skill Bonus Concentration +4
- Skill Bonus Listen +4
- Light Bright (20m)
Chest Last Words- Cast Spell Fear (5) 1 Use/Day
- Skill Bonus Hide +20
- Skill Bonus Move Silently +20
- AC Bonus +6
Boots Crafted Yellow Boots- AC Bonus +4
- Haste
- Ability Bonus Constitution +4
- Skill Bonus Discipline +3
- Saving Throw Bonus Universal +1
Arms [BRILLIANT] Greater Bracers of the Tribeslayer- Ability Bonus Strength +4
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Vulnerability Magical 5% Damage Vulnerability
- Decreased AC AC Dodge Modifier -1
- Decreased Saving Throws: Specific Will -2
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spell Resistance 28
Right Hand Crafted Elm Longbow- Attack Bonus +2
- Mighty +4
- Ability Bonus Dexterity +2
- Ability Bonus Strength +1
Cloak Crafted Yellow Thick Padded Cloak- Damage Resistance Bludgeoning Resist 10 / -
- Ability Bonus Constitution +2
- Regeneration +1
- Saving Throw Bonus: Specific Fortitude +3
- Skill Bonus Concentration +6
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Amulet Crafted Verdicite Black Sapphire Amulet- AC Bonus +5
- Ability Bonus Constitution +4
- Saving Throw Bonus: Specific Fortitude +3
Belt Crafted Silver Melodic Sash- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +5
- Ability Bonus Wisdom +2
- Regeneration +2
- Skill Bonus Perform +12
- Skill Bonus Concentration +12
Arrows Crafted Greater Elemental Arrow- Damage Bonus Acid 2d6 Damage
- Damage Bonus Cold 2d6 Damage
- Damage Bonus Electrical 2d6 Damage
- Damage Bonus Fire 2d6 Damage
Export sheet (text)
Last played 2026-08-04