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Anyndir

doomnair

  • RaceElf
  • ClassDruid 40
  • Level40
  • AlignmentTrue Neutral

Statistics

  • 16STR
  • 8DEX
  • 14CON
  • 10INT
  • 31WIS
  • 8CHA
  • 59AC
  • 640HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Spellcraft40
  • Heal30
  • Lore28
  • Concentration26
  • Tumble20
  • Animal Empathy8

Feats 53

  • Animal Companion L1
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L24
  • Associates Control L1
  • Blind-Fight L15
  • Collectibles Menu L1
  • Dragon Shape L32
  • Elemental Shape L16
  • Elemental Shape (2x day) L17
  • Elemental Shape (3x day) L19
  • Epic Character L21
  • Epic Druid L21
  • Epic Spell Focus (Conjuration) L36
  • Epic Spell: Dragon Knight L33
  • Epic Spell: Greater Ruin L39
  • Epic Spell: Hellball L36
  • Epic Spell: Mummy Dust L21
  • Great Wisdom I L24
  • Great Wisdom II L27
  • Great Wisdom III L28
  • Great Wisdom IV L30
  • Great Wisdom V L40
  • Greater Spell Focus (Conjuration) L12
  • Hardiness vs. Enchantments L1
  • Immunity To Sleep L1
  • Improved Critical (scimitar) L18
  • Improved Elemental Shape L20
  • Infinite Elemental Shape L26
  • Infinite Wildshape L22
  • Keen Sense L1
  • Knockdown L6
  • Low-light Vision L1
  • Nature Sense L1
  • Player Menu L1
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Skill Affinity (Listen) L1
  • Skill Affinity (Search) L1
  • Skill Affinity (Spot) L1
  • Spell Focus (Conjuration) L9
  • Toughness L3
  • Trackless Step L3
  • Venom Immunity L9
  • Weapon Proficiency (Elf) L1
  • Weapon Proficiency (druid) L1
  • Wild Shape L5
  • Wild Shape (2x day) L6
  • Wild Shape (3x day) L7
  • Wild Shape (4x day) L10
  • Wild Shape (5x day) L14
  • Woodland Stride L2

Equipment

  • Head Crafted Mithral Coif
    • AC Bonus +6
    • Ability Bonus Dexterity +5
    • Regeneration +2
    • Skill Bonus Discipline +8
    • Skill Bonus Concentration +8
    • Skill Bonus Listen +8
    • Haste
    • Light Bright (20m)
  • Chest Crafted Mithral Full Plate
    • AC Bonus +6
    • Ability Bonus Strength +5
    • Ability Bonus Constitution +3
    • Damage Reduction +7 Soak 15 Damage
  • Boots Crafted Yellow Boots
    • AC Bonus +4
    • Haste
    • Ability Bonus Constitution +4
    • Skill Bonus Discipline +3
    • Saving Throw Bonus Universal +1
  • Arms [BRILLIANT] Greater Bracers of the Tribeslayer
    • Ability Bonus Strength +4
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Damage Vulnerability Magical 5% Damage Vulnerability
    • Decreased AC AC Dodge Modifier -1
    • Decreased Saving Throws: Specific Will -2
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spell Resistance 28
  • Right Hand Crafted Verdicite Scimitar
    • Keen
    • Enhancement Bonus +5
    • Visual Effect Acid
    • Damage Bonus Acid 1d6 Damage
  • Left Hand Crafted Mithral Tower Shield
    • AC Bonus +6
    • Ability Bonus Dexterity +5
    • Regeneration +2
    • Skill Bonus Discipline +8
  • Cloak Crafted Yellow Thick Padded Cloak
    • Damage Resistance Bludgeoning Resist 10 / -
    • Ability Bonus Constitution +2
    • Regeneration +1
    • Saving Throw Bonus: Specific Fortitude +3
    • Skill Bonus Concentration +6
  • Left Ring Crafted Shadowsteel Black Sapphire Ring
    • Ability Bonus Constitution +5
    • Saving Throw Bonus: Specific Fortitude +2
    • Skill Bonus Concentration +3
  • Right Ring Crafted Shadowsteel Sapphire Ring
    • Ability Bonus Wisdom +5
    • Saving Throw Bonus: Specific Will +2
    • Skill Bonus Concentration +3
    • Skill Bonus Craft: Mastery +3
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
  • Belt Crafted Silver Melodic Sash
    • Cast Spell Heal (11) 3 Uses/Day
    • Ability Bonus Charisma +5
    • Ability Bonus Wisdom +2
    • Regeneration +2
    • Skill Bonus Perform +12
    • Skill Bonus Concentration +12
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Last played 2026-08-04