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TEST Datson Test

dominick

  • RaceVampire
  • ClassesMonk 4Fighter 6Elite Guard 30
  • Level40
  • AlignmentLawful Evil

Statistics

  • 8STR
  • 36DEX
  • 16CON
  • 12INT
  • 8WIS
  • 8CHA
  • 77AC
  • 792HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Ride43
  • Tumble20

Feats 61

  • Alertness L9
  • Armor Proficiency (heavy) L2
  • Armor Proficiency (light) L2
  • Armor Proficiency (medium) L2
  • Armor Skin L36
  • Associates Control L1
  • Blind-Fight L7
  • Cleave L1
  • Collectibles Menu L1
  • Crossbow Precision L14
  • Darkvision L1
  • Deflect Arrows L8
  • Devastating Blow (Heavy Crossbow) L33
  • Devastating Critical (heavy crossbow) L30
  • Drink Blood L1
  • Elite Guard Training L14
  • Epic Character L21
  • Epic Elite Guard L21
  • Epic Weapon Focus (heavy crossbow) L22
  • Epic Weapon Focus (light crossbow) L22
  • Epic Weapon Specialization (heavy crossbow) L25
  • Epic Weapon Specialization (light crossbow) L25
  • Evasion L1
  • Flurry of Blows L1
  • Fly L1
  • Great Dexterity I L21
  • Great Dexterity II L24
  • Great Dexterity III L25
  • Great Dexterity IV L27
  • Great Dexterity V L30
  • Great Dexterity VI L35
  • Great Dexterity VII L39
  • Great Dexterity VIII L40
  • Great Fortitude L15
  • Improved Critical (heavy crossbow) L16
  • Improved Critical (light crossbow) L16
  • Improved Unarmed Strike L1
  • Iron Will L12
  • Luck of Heroes L1
  • Monk AC Bonus L1
  • Monk Speed L9
  • Mounted Archery L5
  • Mounted Combat L3
  • Overwhelming Critical (heavy crossbow) L30
  • Overwhelming Critical (light crossbow) L30
  • Player Menu L1
  • Point Blank Shot L2
  • Rapid Reload L3
  • Reckless Fighting L18
  • Shield Proficiency L2
  • Sniper L19
  • Still Mind L9
  • Stunning Fist L1
  • Toughness L6
  • Weapon Focus (heavy crossbow) L10
  • Weapon Focus (light crossbow) L10
  • Weapon Proficiency (martial) L2
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L2
  • Weapon Specialization (heavy crossbow) L12
  • Weapon Specialization (light crossbow) L12

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Wisdom +6
  • Chest Celestial Harmony
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
  • Right Hand Sunfire Arbalest
    • Attack Bonus +7
    • Damage Bonus Fire 2d6 Damage
    • Damage Resistance Fire Resist 15 / -
    • Immunity: Damage Type Fire 10%
    • Keen
    • Light Bright (20m) Orange
    • Massive Criticals 2d8 Damage
    • Mighty +20
    • On Crit Cast Spell Firebrand Level 6
    • Regeneration +4
    • Skill Bonus Discipline +10
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Werdna's Envy
    • Bigby Protection +5
    • Immunity: Miscellaneous Paralysis
    • Immunity: Specific Spell Bigby's Interposing Hand
    • Regeneration +4
    • Saving Throw Bonus Universal +5
  • Right Ring Ring of Insanity
    • Decreased Skill Modifier Concentration -10
    • Decreased Skill Modifier Discipline -10
    • Immunity: Miscellaneous Mind-Affecting Spells
  • Amulet Cold Iron Amulet
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
  • Bolts Spider-Infused Bolts
    • Damage Bonus Acid 2d10 Damage
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Magical 2d8 Damage
    • Extra Ranged Damage Type Slashing
    • On Hit Poison DC=48 1d2 Strength Damage
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Last played 2026-01-20