
Statistics
- 26STR
- 14DEX
- 14CON
- 12INT
- 14WIS
- 8CHA
- 25AC
- 580HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Pick Pocket21
- Tumble20
- Search4
Feats 50
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L30
- Associates Control L1
- Bane of Enemies L23
- Blind-Fight L1
- Collectibles Menu L1
- Darkvision L1
- Drink Blood L1
- Dual-Wield L1
- Energy Resistance, Fire I L24
- Energy Resistance, Fire II L27
- Energy Resistance, Fire III L33
- Epic Character L21
- Epic Prowess L26
- Epic Ranger L21
- Epic Skill Focus (Pick Pocket) L39
- Epic Toughness I L35
- Epic Toughness II L38
- Epic Weapon Focus (two-bladed sword) L25
- Epic Will L21
- Extend Spell L6
- Favored Enemy: Constructs L10
- Favored Enemy: Dragons L29
- Favored Enemy: Giants L40
- Favored Enemy: Goblinoids L35
- Favored Enemy: Half-Orcs L20
- Favored Enemy: Humans L5
- Favored Enemy: Monstrous Humanoids L15
- Favored Enemy: Outsiders L32
- Favored Enemy: Reptilian Humanoids L30
- Favored Enemy: Undead L1
- Fly L1
- Great Strength I L36
- Improved Critical (two-bladed sword) L9
- Improved Evasion L40
- Improved Two-Weapon Fighting L9
- Iron Will L18
- Mounted Combat L12
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L9
- Shield Proficiency L1
- Toughness L15
- Trackless Step L1
- Weapon Focus (two-bladed sword) L3
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Slashing Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Piercing Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
- Skill Bonus Pick Pocket +15
- Ability Bonus Dexterity +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2025-12-22