
Statistics
- 8STR
- 10DEX
- 16CON
- 10INT
- 8WIS
- 38CHA
- 24AC
- 418HP
- 19BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Spellcraft43
- Discipline40
- Tumble40
- Pick Pocket20
- Lore17
Feats 50
- Armor Proficiency (light) L21
- Armor Proficiency (medium) L21
- Associates Control L1
- Brew Potion L18
- Cleave L20
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L33
- Dimensional Door L10
- Dual-Wield L21
- Eat Brain L1
- Empower Spell L15
- Epic Character L21
- Epic Skill Focus (Concentration) L33
- Epic Sorcerer L23
- Epic Spell Focus (Necromancy) L21
- Epic Spell: Epic Warding L31
- Evasion L20
- Extend Spell L9
- Flurry of Blows L20
- Great Charisma I L21
- Great Charisma II L24
- Great Charisma III L25
- Great Charisma IV L27
- Great Charisma IX L39
- Great Charisma V L28
- Great Charisma VI L30
- Great Charisma VII L35
- Great Charisma VIII L36
- Great Charisma X L39
- Greater Spell Focus (Evocation) L3
- Greater Spell Focus (Necromancy) L6
- Improved Unarmed Strike L20
- Maximize Spell L12
- Monk AC Bonus L20
- Monk Speed L37
- Player Menu L1
- Point Blank Shot L21
- Quick To Master L1
- Shield Proficiency L21
- Spell Focus (Evocation) L1
- Spell Focus (Necromancy) L1
- Still Mind L37
- Stunning Fist L20
- Summon Familiar L1
- Trackless Step L21
- Weapon Proficiency (Ranger) L21
- Weapon Proficiency (martial) L21
- Weapon Proficiency (monk) L20
- Weapon Proficiency (simple) L1
Equipment
Boots Nordock Craft Heavy Boots- Ability Bonus Constitution +6
- Haste
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
- Ability Bonus Strength +3
Arms Gauntlets of the High Ogre- Ability Bonus Strength +5
Left Ring Nordock Craft Agile Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Parry +15
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Regeneration +3
Belt Crafted Silver Melodic Sash- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +5
- Ability Bonus Wisdom +2
- Regeneration +2
- Skill Bonus Perform +12
- Skill Bonus Concentration +12
Export sheet (text)
Last played 2026-08-04