Statistics
- 16STR
- 20DEX
- 16CON
- 14INT
- 8WIS
- 8CHA
- 65AC
- 516HP
- 22BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Appraise34
- Disable Trap34
- Hide34
- Move Silently34
- Open Lock34
- Pick Pocket34
- Tumble34
- Discipline33
- Search33
- Use Magic Device7
- Set Trap5
- Intimidate2
Feats 53
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Blind-Fight L6
- Cleave L21
- Collectibles Menu L1
- Crippling Strike L14
- Defensive Roll L20
- Epic Character L21
- Epic Rogue L25
- Epic Weapon Focus (sickle) L27
- Epic Weapon Specialization (sickle) L30
- Evasion L3
- Great Cleave L24
- Great Dexterity I L23
- Improved Critical (sickle) L16
- Improved Evasion L11
- Improved Sneak Attack I L28
- Luck of Heroes L1
- Player Menu L1
- Power Attack L18
- Quick To Master L1
- Shield Proficiency L1
- Skill Focus (Appraise) L3
- Sneak Attack (+10d6) L23
- Sneak Attack (+11d6) L25
- Sneak Attack (+12d6) L27
- Sneak Attack (+13d6) L29
- Sneak Attack (+1d6) L2
- Sneak Attack (+2d6) L4
- Sneak Attack (+3d6) L6
- Sneak Attack (+4d6) L8
- Sneak Attack (+5d6) L10
- Sneak Attack (+6d6) L12
- Sneak Attack (+7d6) L14
- Sneak Attack (+8d6) L17
- Sneak Attack (+9d6) L21
- Toughness L12
- Uncanny Dodge I L4
- Uncanny Dodge II L7
- Uncanny Dodge III L12
- Uncanny Dodge IV L15
- Uncanny Dodge V L21
- Uncanny Dodge VI+ L24
- Weapon Finesse L9
- Weapon Focus (scythe) L1
- Weapon Focus (sickle) L15
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L2
- Weapon Proficiency (simple) L1
- Weapon Specialization (sickle) L19
Equipment
Head [BRILLIANT] Helm of the Headhunter- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +5
Chest Crafted Mithral Leather Armor- AC Bonus +6
- Ability Bonus Strength +5
- Ability Bonus Constitution +3
- Damage Reduction +7 Soak 15 Damage
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Arms Gloves of Appraisal- Skill Bonus Appraise +3
Right Hand Nordock Craft Sickle- Damage Bonus Piercing 1d8 Damage
- Damage Bonus Positive Energy 1d10 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d12 Damage
- Visual Effect Holy
Left Hand Large Shield +5- AC Bonus +6
Cloak Crafted Gold Thin Cloak- AC Bonus +6
- Skill Bonus Hide +14
- Skill Bonus Move Silently +14
- Ability Bonus Dexterity +5
- Ability Bonus Constitution +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Crafted Mithral Emerald Ring- Ability Bonus Dexterity +5
- Saving Throw Bonus: Specific Reflex +2
- Skill Bonus Pick Pocket +4
- Skill Bonus Open Lock +4
Right Ring Crafted Mithral Topaz Ring- Ability Bonus Strength +5
- Skill Bonus Discipline +4
- Skill Bonus Craft: Harvesting +4
Amulet Crafted Mithral Diamond Amulet- AC Bonus +6
- Ability Bonus Intelligence +5
- Saving Throw Bonus Universal +4
Belt Crafted Gold Warding Buckle- AC Bonus +6
- Regeneration +2
- Immunity: Miscellaneous Knockdown
- Saving Throw Bonus Universal +4
Export sheet (text)
Last played 2026-05-02