
Statistics
- 8STR
- 8DEX
- 18CON
- 16INT
- 24WIS
- 8CHA
- 59AC
- 820HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 4,999Brought downkilled while fighting
- 1,469Killing blowsfinished personally
- 156Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Concentration43
- Spot25
- Discipline23
- Open Lock21
- Pick Pocket21
- Tumble20
Feats 62
- Alertness L1
- Animal Companion L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Barbarian Fast Movement L1
- Barbarian Rage (1x per day) L1
- Barbarian Rage (2x per day) L19
- Blind-Fight L6
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Energy Resistance, Acid I L23
- Energy Resistance, Acid II L35
- Energy Resistance, Fire I L29
- Energy Resistance, Fire II L32
- Energy Resistance, Fire III L38
- Energy Resistance, Sonic I L36
- Epic Character L21
- Epic Damage Reduction I L24
- Epic Damage Reduction II L27
- Epic Damage Reduction III L33
- Epic Prowess L30
- Epic Shifter L21
- Epic Skill Focus (Discipline) L21
- Epic Skill Focus (Pick Pocket) L39
- Epic Weapon Focus (scythe) L21
- Great Fortitude L1
- Greater Spell Focus (Transmutation) L15
- Greater Wildshape I (wyrmling shape) L8
- Greater Wildshape II L10
- Greater Wildshape III L12
- Greater Wildshape IV L17
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Humanoid Shape L14
- Improved Critical (scythe) L18
- Infinite Greater Wildshape I L11
- Infinite Greater Wildshape II L14
- Infinite Greater Wildshape III L17
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Large Stature L1
- Nature Sense L2
- Player Menu L1
- Power Attack L1
- Resist Nature's Lure L6
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Spell Focus (Transmutation) L12
- Trackless Step L5
- Uncanny Dodge I L3
- Uncanny Dodge II L20
- Undead Shape L26
- Weapon Focus (scythe) L9
- Weapon Proficiency (Barbarian) L1
- Weapon Proficiency (druid) L2
- Weapon Proficiency (exotic) L3
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Wild Shape L7
- Woodland Stride L4
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest Bria's Favour- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +12
- AC Bonus +6
- Bonus Feat Weapon Specialization (unarmed strike)
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Skill Bonus Concentration +20
- Skill Bonus Discipline +20
- Use Limitation: Class Druid
- Use Limitation: Class Ranger
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Bonus Feat Knockdown
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Arms Bracers of Dexterity +1- Ability Bonus Dexterity +1
- Immunity: Spells by Level Level 6 or Lower
Right Hand Elemental Impaler- Damage Bonus Acid 2d6 Damage
- Damage Bonus Bludgeoning 2d10 Damage
- Damage Bonus Cold 2d6 Damage
- Damage Bonus Electrical 2d6 Damage
- Damage Bonus Fire 2d6 Damage
- Enhancement Bonus +7
- Freedom of Movement
- Keen
- On Hit Elemental Impalement (random element explosion within 5m) Level 2 5%
- Visual Effect Psionic / Mind
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
Amulet Cold Iron Amulet- Ability Bonus Strength +6
- AC Bonus +7
- Bonus Feat Dodge
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +15
- Skill Bonus Discipline +15
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Export sheet (text)
Last played 2026-09-20