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Drada HC: Active

dedwengles

  • RaceMinotaur
  • ClassesFighter 8Bard 2Red Dragon Disciple 30
  • Level40
  • AlignmentNeutral Evil

Hardcore hall of fame

  • StatusActive
  • Level reached40 (max)
  • Created2026-09-07
  • Reached max2026-09-09
  • Time to max1.2 days
  • Balms used0

Statistics

  • 30STR
  • 8DEX
  • 14CON
  • 14INT
  • 10WIS
  • 8CHA
  • 73AC
  • 966HP
  • 26BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 1,394Brought downkilled while fighting
  • 1,122Killing blowsfinished personally
  • 185Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline43
  • Ride43
  • Spot26
  • Tumble20
  • Use Magic Device20
  • Lore8

Feats 55

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L24
  • Associates Control L1
  • Bard Song L5
  • Bardic Knowledge L5
  • Blind-Fight L1
  • Cleave L1
  • Collectibles Menu L1
  • Darkvision L1
  • Devastating Critical (greatsword) L33
  • Draconic Armor L6
  • Dragon Abilities L7
  • Dragon Breath L8
  • Epic Character L21
  • Epic Damage Reduction I L32
  • Epic Damage Reduction II L36
  • Epic Damage Reduction III L40
  • Epic Prowess L27
  • Epic Red Dragon Disciple L21
  • Epic Skill Focus (Discipline) L21
  • Epic Toughness I L28
  • Epic Weapon Focus (greatsword) L24
  • Epic Will L21
  • Expertise L17
  • Great Cleave L6
  • Great Fortitude L1
  • Great Strength I L36
  • Great Strength II L39
  • Ground Stomp L10
  • Hardiness vs. Poisons L1
  • Hit Die Increase (d10) L11
  • Hit Die Increase (d6) L6
  • Hit Die Increase (d8) L9
  • Immunity To Sleep L15
  • Immunity to Fire L15
  • Immunity to Paralysis L15
  • Improved Critical (greatsword) L12
  • Improved Expertise L19
  • Iron Will L3
  • Large Stature L1
  • Lightning Reflexes L18
  • Luck of Heroes L1
  • Mounted Combat L15
  • Overwhelming Critical (greatsword) L30
  • Player Menu L1
  • Power Attack L1
  • Shield Proficiency L1
  • Skill Focus (Discipline) L1
  • Toughness L9
  • Weapon Focus (greatsword) L2
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (greatsword) L4

Equipment

  • Head Crafted Mithral Coif
    • AC Bonus +6
    • Ability Bonus Dexterity +5
    • Regeneration +2
    • Skill Bonus Discipline +8
    • Skill Bonus Concentration +8
    • Skill Bonus Listen +8
    • Haste
    • Light Bright (20m)
  • Chest Advanced Power Armor
    • Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
    • Ability Bonus Constitution +12
    • Ability Bonus Strength +12
    • AC Bonus +7
    • Arcane Spell Failure +50%
    • Darkvision
    • Decreased Skill Modifier Hide -50
    • Decreased Skill Modifier Move Silently -50
    • Decreased Skill Modifier Open Lock -50
    • Decreased Skill Modifier Pick Pocket -50
    • Decreased Skill Modifier Tumble -10
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Immunity: Miscellaneous Knockdown
    • Legendary Property Devastating Critical Effects Immunity
    • Regeneration +5
    • Saving Throw Bonus: Specific Fortitude +12
    • Skill Bonus Discipline +15
  • Boots Crafted Gold Boots
    • AC Bonus +5
    • Haste
    • Ability Bonus Constitution +5
    • Skill Bonus Discipline +4
    • Saving Throw Bonus Universal +2
  • Arms Gauntlet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Bonus Feat Knockdown
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
  • Right Hand Sword of the Dead Legion
    • Cast Spell Return VFX Gem Unlimited Uses/Day
    • Damage Bonus Cold 2d8 Damage
    • Damage Bonus Divine 2d8 Damage
    • Damage Bonus Piercing 2d12 Damage
    • Enhancement Bonus +7
    • Keen
    • Massive Criticals 2d12 Damage
    • On Hit Sunder (Reduce targets AC by 2 for 2 rounds) Level 2 5%
    • Use Limitation: Alignment Group Evil
    • Visual Effect Abyssal
  • Left Hand Iron Barricade
    • AC Bonus +6
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Regeneration +2
    • Skill Bonus Discipline +5
    • Spiked Surface Slashing 2d12 Damage
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Spell Resistance 30
  • Left Ring Ring of Fortitude +5
    • Saving Throw Bonus: Specific Fortitude +5
    • Immunity: Miscellaneous Mind-Affecting Spells
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +15
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
  • Amulet Amulet of Spell Resilience
    • AC Bonus +6
    • Dispel Protection +5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Spellcraft +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +5
    • Skill Bonus Discipline +15
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
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Last played 2026-09-12