
Statistics
- 17STR
- 14DEX
- 17CON
- 16INT
- 14WIS
- 8CHA
- 30AC
- 736HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Intimidate43
- Listen43
- Taunt43
- Spot39
- Tumble20
- Lore7
Feats 71
- Alertness L12
- Animal Companion L21
- Armor Proficiency (heavy) L3
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Barbarian Fast Movement L1
- Barbarian Rage (1x per day) L1
- Barbarian Rage (2x per day) L4
- Barbarian Rage (3x per day) L8
- Barbarian Rage (4x per day) L12
- Blind-Fight L9
- Cleave L1
- Collectibles Menu L1
- Damage Reduction 1 L11
- Damage Reduction 2 L14
- Damage Reduction 3 L17
- Damage Reduction 4 L20
- Darkvision L1
- Epic Barbarian L33
- Epic Barbarian Damage Reduction L38
- Epic Character L21
- Epic Damage Reduction I L21
- Epic Damage Reduction II L24
- Epic Damage Reduction III L27
- Epic Prowess L30
- Epic Skill Focus (Discipline) L21
- Epic Weapon Focus (scythe) L39
- Great Fortitude L1
- Greater Rage L20
- Greater Rage (4x per day) L15
- Greater Rage (5x per day) L16
- Greater Wildshape I (wyrmling shape) L26
- Greater Wildshape II L28
- Greater Wildshape III L30
- Greater Wildshape IV L36
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Humanoid Shape L32
- Improved Critical (scythe) L15
- Infinite Greater Wildshape I L29
- Infinite Greater Wildshape II L32
- Infinite Greater Wildshape III L36
- Large Stature L1
- Luck of Heroes L1
- Mighty Rage L40
- Nature Sense L21
- Player Menu L1
- Power Attack L1
- Resist Nature's Lure L24
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Terrifying Rage L33
- Toughness L9
- Trackless Step L23
- Uncanny Dodge I L2
- Uncanny Dodge II L5
- Uncanny Dodge III L10
- Uncanny Dodge IV L13
- Uncanny Dodge V L16
- Uncanny Dodge VI+ L19
- Undead Shape L36
- Weapon Focus (scythe) L18
- Weapon Proficiency (Barbarian) L1
- Weapon Proficiency (druid) L21
- Weapon Proficiency (exotic) L6
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Wild Shape L25
- Wild Shape (2x day) L39
- Woodland Stride L22
Equipment
Head Crown of Thorns- Cast Spell Wounding Whispers (9) 1 Use/Day
- Damage Reduction +5 Soak 5 Damage
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 5 / -
- Damage Resistance Positive Energy Resist 5 / -
- Damage Resistance Sonic Resist 5 / -
- Decreased Skill Modifier Move Silently -6
- Regeneration +1
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Viper's Lash- Bonus Feat Disarm (Whip)
- Damage Bonus Acid 2d10 Damage
- Damage Bonus Piercing 2d6 Damage
- Damage Bonus Positive Energy 2d8 Damage
- Enhancement Bonus +7
- Keen
- On Hit Vine Grasp (4d6 Acid damage and Roots) Level 2 10%
- Visual Effect Absorb, Purple
Left Hand Nordock Craft Small Shield- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +6
- Base Item Weight Reduction 80% of Weight
- Regeneration +2
- Skill Bonus Discipline +10
- Ability Bonus Constitution +3
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Immunity: Damage Type Cold 20%
Belt [BRILLIANT] Girdle of the Rift- Cast Spell Globe of Invulnerability (11) 5 Uses/Day
- Damage Resistance Negative Energy Resist 15 / -
- Regeneration +2
- Saving Throw Bonus Death +15
- Saving Throw Bonus Universal +2
Export sheet (text)
Last played 2026-08-04