
TEST Willomen Test
- RaceVampire
- ClassesFighter 6Monk 21Weapon Master 13
- Level40
- AlignmentLawful Evil
Statistics
- 28STR
- 12DEX
- 14CON
- 15INT
- 14WIS
- 8CHA
- 77AC
- 718HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Tumble43
- Lore34
- Intimidate4
Feats 65
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L30
- Associates Control L1
- Blind-Fight L9
- Cleave L7
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L18
- Diamond Body L29
- Diamond Soul L31
- Dodge L1
- Drink Blood L1
- Empty Body L37
- Epic Character L21
- Epic Monk L40
- Epic Prowess L33
- Epic Superior Weapon Focus L30
- Epic Weapon Focus (quarterstaff) L30
- Epic Weapon Master L21
- Epic Weapon Specialization (unarmed strike) L40
- Evasion L7
- Expertise L1
- Flurry of Blows L7
- Fly L1
- Great Strength I L21
- Great Strength II L24
- Great Strength III L36
- Great Strength IV L39
- Improved Critical (quarterstaff) L12
- Improved Evasion L27
- Improved Knockdown L24
- Improved Unarmed Strike L7
- Increased Multiplier L12
- Iron Will L18
- Ki Critical L14
- Ki Damage L8
- Ki Strike +1 L28
- Ki Strike +2 L32
- Ki Strike +3 L35
- Knockdown L24
- Mobility L2
- Monk AC Bonus L7
- Monk Speed L19
- Mounted Combat L27
- Perfect Self L39
- Player Menu L1
- Purity of Body L23
- Quivering Palm L34
- Shield Proficiency L1
- Spring Attack L4
- Still Mind L19
- Stunning Fist L7
- Superior Weapon Focus L12
- Toughness L15
- Weapon Focus (quarterstaff) L3
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L7
- Weapon Proficiency (simple) L1
- Weapon Specialization (quarterstaff) L6
- Weapon Specialization (unarmed strike) L28
- Weapon of Choice (quarterstaff) L8
- Whirlwind Attack L6
- Wholeness of Body L25
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Bonus Feat Power Attack
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Intelligence +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand The Icy Blue Flame- Damage Bonus Cold 2d10 Damage
- Damage Bonus Fire 2d10 Damage
- Damage Bonus Slashing 2d10 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Keen
- Light Bright (20m) Blue
- Saving Throw Bonus Cold +5
- Saving Throw Bonus Fire +5
- Visual Effect Fire, Blue
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Flame Shard of Pyrosys- Damage Resistance Fire Resist 25 / -
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Regeneration +4
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Waistguard of the Void- Ability Bonus Wisdom +6
- Bonus Feat Sneak Attack (+2d6)
- Extend Empty Body (20 rounds)
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Hide +15
- Skill Bonus Pick Pocket +15
- Use Limitation: Class Monk
Export sheet (text)
Last played 2026-09-19