
Biography
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.
Statistics
- 10STR
- 10DEX
- 12CON
- 14INT
- 36WIS
- 8CHA
- 73AC
- 604HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble43
- Concentration42
- Spellcraft42
- Listen21
- Spot21
- Taunt21
- Discipline19
Feats 63
- Animal Companion L1
- Armor Proficiency (heavy) L4
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Associates Control L1
- Blind-Fight L4
- Cleave L7
- Collectibles Menu L1
- Deflect Arrows L12
- Dragon Shape L33
- Elemental Shape L20
- Elemental Shape (2x day) L21
- Elemental Shape (3x day) L24
- Empower Spell L12
- Epic Character L21
- Epic Druid L26
- Epic Prowess L34
- Evasion L7
- Expertise L1
- Extend Spell L3
- Flurry of Blows L7
- Great Wisdom I L21
- Great Wisdom II L24
- Great Wisdom III L27
- Great Wisdom IV L29
- Great Wisdom V L30
- Great Wisdom VI L35
- Great Wisdom VII L39
- Great Wisdom VIII L39
- Greater Spell Focus (Conjuration) L15
- Improved Critical (unarmed strike) L18
- Improved Elemental Shape L25
- Improved Expertise L1
- Improved Knockdown L40
- Improved Unarmed Strike L7
- Infinite Elemental Shape L32
- Infinite Wildshape L27
- Knockdown L40
- Monk AC Bonus L7
- Monk Speed L17
- Nature Sense L1
- Player Menu L1
- Purity of Body L30
- Quick To Master L1
- Resist Nature's Lure L5
- Shield Proficiency L1
- Spell Focus (Conjuration) L9
- Still Mind L17
- Stunning Fist L7
- Trackless Step L3
- Venom Immunity L11
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L4
- Weapon Proficiency (monk) L7
- Weapon Proficiency (simple) L4
- Wild Shape L6
- Wild Shape (2x day) L8
- Wild Shape (3x day) L9
- Wild Shape (4x day) L13
- Wild Shape (5x day) L18
- Woodland Stride L2
- Zen Archery L6
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Right Hand Nordock Craft Shortbow- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Attack Bonus +6
- Base Item Weight Reduction 80% of Weight
- Extra Ranged Damage Type Bludgeoning
- Massive Criticals 2d6 Damage
- Mighty +10
- Saving Throw Bonus: Specific Reflex +2
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Right Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Elemental Belt- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Damage Resistance Sonic Resist 5 / -
- Haste
- Regeneration +4
- Saving Throw Bonus Universal +1
Arrows Nordock Craft Arrows- Damage Bonus Piercing 1d12 Damage
- Damage Bonus Positive Energy 2d8 Damage
Export sheet (text)
Last played 2026-08-04