
Biography
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.
Statistics
- 46STR
- 30DEX
- 32CON
- 14INT
- 33WIS
- 8CHA
- 46AC
- 1000HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration24
- Spellcraft23
Feats 54
- Animal Companion L1
- Armor Proficiency (heavy) L21
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Blind-Fight L1
- Cleave L36
- Collectibles Menu L1
- Dragon Shape L39
- Elemental Shape L16
- Elemental Shape (2x day) L17
- Elemental Shape (3x day) L19
- Empower Spell L12
- Epic Character L21
- Epic Druid L37
- Epic Prowess L36
- Epic Spell Focus (Conjuration) L40
- Evasion L36
- Extend Spell L1
- Flurry of Blows L36
- Great Wisdom I L21
- Great Wisdom II L24
- Great Wisdom III L27
- Great Wisdom IV L30
- Great Wisdom V L33
- Greater Spell Focus (Conjuration) L9
- Improved Critical (unarmed strike) L18
- Improved Elemental Shape L20
- Improved Unarmed Strike L36
- Infinite Wildshape L38
- Knockdown L6
- Monk AC Bonus L36
- Nature Sense L1
- Player Menu L1
- Quick To Master L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Spell Focus (Conjuration) L3
- Stunning Fist L36
- Trackless Step L3
- Trickery Domain Powers L21
- Turn Undead L21
- Venom Immunity L9
- War Domain Powers L21
- Weapon Finesse L15
- Weapon Proficiency (druid) L1
- Weapon Proficiency (monk) L36
- Weapon Proficiency (simple) L21
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L14
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Haste
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Negative Energy 10%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Light Bright (20m) Purple
- Immunity: Damage Type Electrical 5%
- Damage Reduction +8 Soak 10 Damage
- Damage Reduction +7 Soak 20 Damage
- Damage Reduction +6 Soak 40 damage
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Sneak Attack
- Immunity: Damage Type Fire 100%
- Immunity: Damage Type Fire 100%
- Immunity: Damage Type Fire 100%
- Damage Vulnerability Cold 50% Damage Vulnerability
- True Seeing
- Spell Resistance 40
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
- Ability Bonus Strength +12
- Ability Bonus Wisdom +12
- Regeneration +9
- Skill Bonus Concentration +15
- Skill Bonus Discipline +10
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Skill Bonus Animal Empathy +5
- Ability Bonus Charisma +12
- Saving Throw Bonus Universal +4
- Ability Bonus Intelligence +8
- Skill Bonus Listen +6
- Skill Bonus Lore +6
- Skill Bonus Search +6
- Skill Bonus Spot +6
- AC Bonus +7
Right Hand Large Claws and Teeth- Keen
- On Hit Slow DC=24
- On Hit Cast Spell Dark Fire (Immolate) Level 15
- Damage Bonus Positive Energy 1d8 Damage
- Damage Bonus Slashing 1d8 Damage
- Enhancement Bonus +8
- Massive Criticals 1d4 Damage
- Damage Bonus Fire 2d6 Damage
Export sheet (text)
Last played 2026-03-14