
Statistics
- 23STR
- 17DEX
- 8CON
- 16INT
- 12WIS
- 15CHA
- 61AC
- 588HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble42
- Hide37
- Move Silently37
- Use Magic Device37
Feats 68
- Alertness L1
- Animal Companion L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Bane of Enemies L30
- Blind-Fight L6
- Cleave L10
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+1d6) L15
- Death Attack (+2d6) L17
- Death Attack (+3d6) L19
- Death Attack (+4d6) L21
- Death Attack (+5d6) L32
- Death Attack (+6d6) L34
- Deflect Arrows L38
- Dodge L1
- Dual-Wield L1
- Epic Assassin L34
- Epic Character L21
- Epic Prowess L28
- Epic Ranger L29
- Epic Weapon Focus (kama) L23
- Evasion L10
- Expertise L9
- Favored Enemy: Dragons L5
- Favored Enemy: Magical Beasts L11
- Favored Enemy: Monstrous Humanoids L37
- Favored Enemy: Outsiders L35
- Favored Enemy: Undead L1
- Flurry of Blows L10
- Great Cleave L18
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Great Dexterity IV L33
- Great Dexterity V L36
- Great Dexterity VI L39
- Improved Two-Weapon Fighting L9
- Improved Unarmed Strike L10
- Mobility L3
- Monk AC Bonus L10
- Monk Speed L39
- Player Menu L1
- Point Blank Shot L1
- Poison Save I L16
- Poison Save II L18
- Poison Save III L20
- Poison Save IV L31
- Poison Save V L33
- Power Attack L15
- Rapid Shot L9
- Shield Proficiency L1
- Smell Surroundings L1
- Still Mind L39
- Stunning Fist L10
- Trackless Step L1
- Uncanny Dodge I L16
- Uncanny Dodge II L19
- Uncanny Dodge III L33
- Use Poison L15
- Weapon Finesse L1
- Weapon Focus (kama) L12
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L10
- Weapon Proficiency (simple) L1
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Nordock Craft Combat Robe- Ability Bonus Dexterity +6
- Ability Bonus Strength +2
- AC Bonus +6
- Damage Reduction +7 Soak 5 Damage
- Regeneration +2
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Bracers of Armor +5- AC Bonus +5
Right Hand Nordock Craft Kama- Damage Bonus Piercing 1d6 Damage
- Damage Bonus Positive Energy 1d6 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d10 Damage
- Visual Effect Holy
Left Hand Nordock Craft Kama- Damage Bonus Piercing 1d6 Damage
- Damage Bonus Positive Energy 1d6 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d10 Damage
- Visual Effect Holy
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Right Ring Nordock Craft Agile Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Regeneration +2
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Parry +15
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-03-11