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Ano TEST Test

dajoowahk

  • RaceHuman
  • ClassesRogue 4Fighter 6Elite Guard 30
  • Level40
  • AlignmentLawful Evil

Biography

Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.

Statistics

  • 14STR
  • 38DEX
  • 10CON
  • 14INT
  • 8WIS
  • 8CHA
  • 64AC
  • 624HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline42
  • Spot42
  • Appraise21
  • Intimidate21
  • Taunt21
  • Tumble21
  • Pick Pocket9
  • Use Magic Device4

Feats 53

  • Alertness L3
  • Armor Proficiency (heavy) L4
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L4
  • Associates Control L1
  • Blind-Fight L1
  • Called Shot L9
  • Collectibles Menu L1
  • Crossbow Precision L13
  • Dodge L4
  • Elite Guard Training L13
  • Epic Character L21
  • Epic Elite Guard L21
  • Epic Prowess L40
  • Epic Weapon Focus (heavy crossbow) L22
  • Epic Weapon Focus (light crossbow) L22
  • Epic Weapon Specialization (heavy crossbow) L25
  • Epic Weapon Specialization (light crossbow) L25
  • Evasion L2
  • Expertise L19
  • Great Dexterity I L21
  • Great Dexterity II L24
  • Great Dexterity III L25
  • Great Dexterity IV L27
  • Great Dexterity IX L36
  • Great Dexterity V L30
  • Great Dexterity VI L30
  • Great Dexterity VII L33
  • Great Dexterity VIII L35
  • Great Dexterity X L39
  • Great Fortitude L12
  • Improved Critical (heavy crossbow) L15
  • Improved Critical (light crossbow) L15
  • Mobility L15
  • Overwhelming Critical (heavy crossbow) L30
  • Overwhelming Critical (light crossbow) L30
  • Player Menu L1
  • Point Blank Shot L1
  • Quick To Master L1
  • Rapid Reload L6
  • Shield Proficiency L4
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+2d6) L3
  • Sniper L18
  • Spring Attack L18
  • Uncanny Dodge I L3
  • Weapon Focus (heavy crossbow) L9
  • Weapon Focus (light crossbow) L5
  • Weapon Proficiency (martial) L4
  • Weapon Proficiency (rogue) L1
  • Weapon Proficiency (simple) L4
  • Weapon Specialization (heavy crossbow) L11
  • Weapon Specialization (light crossbow) L7

Equipment

  • Head Nordock Craft Stats Helmet
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Haste
  • Chest Nordock Craft Combat Robe
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +2
    • AC Bonus +6
    • Damage Reduction +7 Soak 5 Damage
    • Regeneration +2
  • Boots Nordock Craft Dodge Boots
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • AC Bonus +5
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
  • Right Hand Nordock Craft Light Crossbow
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • Attack Bonus +6
    • Base Item Weight Reduction 10% of Weight
    • Extra Ranged Damage Type Piercing
    • Haste
    • Massive Criticals 2d8 Damage
    • Mighty +10
    • Regeneration +2
  • Cloak Nordock Craft Protection Cloak
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • AC Bonus +6
    • Regeneration +2
    • Saving Throw Bonus: Specific Reflex +4
  • Left Ring Anello Caratteristiche PT2
    • Ability Bonus Intelligence +12
    • Ability Bonus Strength +12
    • Ability Bonus Wisdom +12
  • Right Ring Anello Caratteristiche
    • Ability Bonus Charisma +12
    • Ability Bonus Constitution +12
    • Ability Bonus Dexterity +12
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
  • Belt Nordock Craft Strong and Swift Belt
    • Cast Spell Freedom of Movement (7) 3 Uses/Day
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +4
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +3
    • Saving Throw Bonus: Specific Reflex +3
  • Bolts Bolt +5
    • Damage Bonus Piercing 5 Damage
Export sheet (text)

Last played 2026-08-04