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TEST Wetterejdn Test

dagu

  • RaceLich
  • ClassesWizard 24Fighter 2Weapon Master 7
  • Level33
  • AlignmentChaotic Evil

Statistics

  • 36STR
  • 30DEX
  • 22CON
  • 18INT
  • 16WIS
  • 8CHA
  • 48AC
  • 582HP
  • 21BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Spellcraft36
  • Tumble18
  • Intimidate5

Feats 41

  • Armor Proficiency (heavy) L2
  • Armor Proficiency (light) L2
  • Armor Proficiency (medium) L2
  • Armor Skin L21
  • Associates Control L1
  • Blind-Fight L15
  • Collectibles Menu L1
  • Darkvision L1
  • Dodge L1
  • Empower Spell L19
  • Epic Character L21
  • Epic Prowess L27
  • Epic Spell: Epic Mage Armor L30
  • Epic Spell: Epic Warding L33
  • Epic Weapon Focus (greatsword) L24
  • Epic Wizard L30
  • Expertise L2
  • Extend Spell L7
  • Great Intelligence I L24
  • Great Intelligence II L29
  • Great Intelligence III L32
  • Harm Self L10
  • Improved Critical (greatsword) L12
  • Improved Expertise L18
  • Increased Multiplier L14
  • Ki Critical L16
  • Ki Damage L10
  • Mobility L3
  • Paralyzing Touch L1
  • Player Menu L1
  • Scribe Scroll L1
  • Shield Proficiency L2
  • Spring Attack L6
  • Summon Familiar L1
  • Superior Weapon Focus L14
  • Weapon Focus (greatsword) L3
  • Weapon Proficiency (martial) L2
  • Weapon Proficiency (simple) L2
  • Weapon Proficiency (wizard) L1
  • Weapon of Choice (greatsword) L10
  • Whirlwind Attack L9

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Damage Vulnerability Cold 50% Damage Vulnerability
    • Immunity: Damage Type Fire 100%
    • Haste
    • Damage Reduction +7 Soak 15 Damage
    • Light Bright (20m) White
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Ability Bonus Constitution +12
    • Ability Bonus Strength +12
    • Skill Bonus Discipline +30
    • Skill Bonus Spot +10
    • Skill Bonus Concentration +5
    • Regeneration +12
    • Saving Throw Bonus Universal +4
    • Saving Throw Bonus: Specific Reflex +6
    • Ability Bonus Dexterity +10
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
    • Ability Bonus Charisma +4
    • Ability Bonus Wisdom +4
    • Skill Bonus Spellcraft +5
    • Ability Bonus Intelligence +10
    • Saving Throw Bonus: Specific Fortitude +3
    • Saving Throw Bonus: Specific Will +2
    • AC Bonus +6
  • Right Hand Harbinger Kin +3
    • Ability Bonus Constitution +2
    • Ability Bonus Intelligence +4
    • Damage Bonus Fire 1d6 Damage
    • Enhancement Bonus +3
Export sheet (text)

Last played 2026-08-04