
Statistics
- 32STR
- 26DEX
- 22CON
- 8INT
- 19WIS
- 34CHA
- 47AC
- 880HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Feats 51
- Animal Companion L1
- Armor Proficiency (heavy) L18
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Blind-Fight L6
- Called Shot L16
- Collectibles Menu L1
- Divine Wrath L15
- Elemental Shape L36
- Elemental Shape (2x day) L37
- Elemental Shape (3x day) L39
- Epic Character L21
- Epic Divine Champion L21
- Great Charisma I L24
- Great Charisma II L24
- Great Charisma III L27
- Great Charisma IV L28
- Great Charisma V L30
- Great Charisma VI L33
- Great Charisma VII L36
- Great Charisma VIII L39
- Greater Spell Focus (Transmutation) L3
- Improved Critical (sickle) L20
- Improved Elemental Shape L40
- Improved Initiative L15
- Knockdown L14
- Lay on Hands L11
- Lightning Reflexes L18
- Nature Sense L1
- Player Menu L1
- Resist Nature's Lure L4
- Sacred Defense L12
- Shield Proficiency L1
- Smite Evil L13
- Spell Focus (Transmutation) L1
- Toughness L12
- Trackless Step L3
- Venom Immunity L9
- Weapon Finesse L12
- Weapon Focus (sickle) L9
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L11
- Weapon Proficiency (simple) L11
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L34
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Reduction +3 Soak 15 Damage
- Immunity: Damage Type Fire 100%
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Sneak Attack
- Haste
- Damage Reduction +7 Soak 5 Damage
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Light Bright (20m) White
- Ability Bonus Constitution +12
- Ability Bonus Strength +10
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
- Regeneration +16
- Ability Bonus Dexterity +12
- Skill Bonus Taunt +15
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Ability Bonus Charisma +12
- Ability Bonus Wisdom +12
- Saving Throw Bonus Universal +2
- Skill Bonus Concentration +5
- Saving Throw Bonus: Specific Will +2
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- AC Bonus +7
Right Hand Large Fists- Keen
- Damage Bonus Piercing 1d8 Damage
- Damage Bonus Positive Energy 1d10 Damage
- Enhancement Bonus +7
- Massive Criticals 1d12 Damage
- Damage Bonus Pure 1d4 Damage
Export sheet (text)
Last played 2026-08-04