
TEST trying Test
- RaceDrow
- ClassesWizard 5Pale Master 30Weapon Master 5
- Level40
- AlignmentChaotic Evil
Statistics
- 30STR
- 20DEX
- 24CON
- 20INT
- 8WIS
- 8CHA
- 67AC
- 808HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Spellcraft35
- Tumble21
- Intimidate4
Feats 50
- Armor Skin L24
- Associates Control L1
- Bone Skin L4
- Cast Darkness L1
- Collectibles Menu L1
- Darkvision L1
- Deathless Master Touch L13
- Deathless Mastery L13
- Deathless Vigor L8
- Dodge L1
- Energy Resistance, Cold I L29
- Energy Resistance, Electrical I L23
- Energy Resistance, Sonic I L38
- Epic Character L21
- Epic Palemaster L21
- Epic Prowess L39
- Epic Spell Focus (Necromancy) L35
- Epic Spell: Epic Mage Armor L26
- Epic Spell: Epic Warding L32
- Epic Weapon Focus (longsword) L21
- Expertise L6
- Extend Spell L30
- Greater Spell Focus (Necromancy) L27
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (longsword) L18
- Improved Expertise L33
- Increased Multiplier L20
- Keen Sense L1
- Ki Damage L16
- Mobility L3
- Player Menu L1
- Scribe Scroll L1
- Skill Affinity (Concentration) L1
- Skill Affinity (Listen) L1
- Skill Affinity (Spot) L1
- Spell Focus (Necromancy) L15
- Spring Attack L9
- Summon Fallen Angel L8
- Summon Familiar L1
- Superior Weapon Focus L20
- Tough as Bone L10
- Toughness L36
- Undead Graft I L9
- Undead Graft II L11
- Weapon Focus (longsword) L12
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (wizard) L1
- Weapon of Choice (longsword) L16
- Whirlwind Attack L15
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Immunity: Miscellaneous Mind-Affecting Spells
- Haste
- Immunity: Damage Type Divine 10%
- Damage Reduction +7 Soak 5 Damage
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Immunity: Damage Type Magical 10%
- Immunity: Damage Type Slashing 10%
- Immunity: Damage Type Piercing 10%
- Immunity: Damage Type Bludgeoning 10%
- Ability Bonus Constitution +12
- Ability Bonus Strength +10
- Skill Bonus Discipline +20
- Skill Bonus Spot +10
- Ability Bonus Dexterity +12
- Regeneration +10
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Ability Bonus Intelligence +12
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Saving Throw Bonus Universal +2
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
- AC Bonus +8
Right Hand Tenser's Sword- Bonus Feat Cleave
- Keen
- Visual Effect Holy
- Regeneration: Vampiric +3
- Damage Bonus Fire 1d6 Damage
- Enhancement Bonus +6
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Piercing 1d10 Damage
- Massive Criticals 1d10 Damage
- Attack Bonus +8
Export sheet (text)
Last played 2026-08-04