
TEST Fears Test
- RaceLizardfolk
- ClassesDruid 5Shifter 15Weapon Master 12
- Level32
- AlignmentNeutral Evil
Statistics
- 28STR
- 22DEX
- 22CON
- 20INT
- 16WIS
- 8CHA
- 48AC
- 696HP
- 21BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble16
- Intimidate4
Feats 49
- Alertness L1
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L18
- Collectibles Menu L1
- Darkvision L1
- Dodge L1
- Epic Character L21
- Epic Prowess L30
- Epic Shifter L28
- Epic Skill Focus (Animal Empathy) L21
- Epic Weapon Focus (spear) L21
- Epic Weapon Master L26
- Expertise L6
- Greater Wildshape I (wyrmling shape) L6
- Greater Wildshape II L8
- Greater Wildshape III L10
- Greater Wildshape IV L15
- Hardiness vs. Poisons L1
- Humanoid Shape L12
- Improved Critical (spear) L24
- Increased Multiplier L20
- Infinite Greater Wildshape I L9
- Infinite Greater Wildshape II L12
- Infinite Greater Wildshape III L15
- Infinite Humanoid Shape L30
- Ki Critical L22
- Ki Damage L16
- Mobility L3
- Nature Sense L1
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Spit Acid L10
- Spring Attack L9
- Superior Weapon Focus L20
- Trackless Step L3
- Undead Shape L30
- Weapon Focus (spear) L15
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L1
- Weapon of Choice (spear) L16
- Whirlwind Attack L12
- Wild Shape L5
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Reduction +6 Soak 15 Damage
- Damage Vulnerability Divine 10% Damage Vulnerability
- Damage Vulnerability Divine 5% Damage Vulnerability
- Damage Vulnerability Positive Energy 100% Damage Vulnerability
- Immunity: Damage Type Negative Energy 100%
- Immunity: Damage Type Piercing 25%
- Immunity: Damage Type Slashing 25%
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Poison
- Spell Resistance 20
- Haste
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Ability Bonus Constitution +12
- Ability Bonus Strength +8
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
- Skill Bonus Move Silently +15
- Ability Bonus Dexterity +12
- Ability Bonus Wisdom +12
- Regeneration +12
- Skill Bonus Taunt +10
- Skill Bonus Hide +15
- Skill Bonus Use Magic Device +5
- Ability Bonus Charisma +8
- Saving Throw Bonus Universal +2
- Saving Throw Bonus: Specific Will +3
- Saving Throw Bonus: Specific Reflex +6
- Saving Throw Bonus: Specific Fortitude +6
- AC Bonus +7
Export sheet (text)
Last played 2026-08-04