
TEST Aerman Test
- RaceCelestial
- ClassesPaladin 4Sorcerer 22Divine Champion 14
- Level40
- AlignmentLawful Good
Statistics
- 34STR
- 30DEX
- 22CON
- 10INT
- 8WIS
- 30CHA
- 46AC
- 788HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Spellcraft35
Feats 45
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Aura of Courage L3
- Blind-Fight L15
- Cleave L13
- Collectibles Menu L1
- Divine Grace L1
- Divine Health L1
- Divine Might L6
- Divine Shield L9
- Divine Wrath L16
- Epic Character L21
- Epic Divine Champion L35
- Epic Sorcerer L36
- Epic Spell Focus (Transmutation) L33
- Epic Spell: Epic Mage Armor L39
- Epic Spell: Epic Warding L36
- Epic Weapon Focus (greatsword) L21
- Extend Spell L18
- Fly L1
- Great Charisma I L24
- Great Charisma II L40
- Great Cleave L17
- Greater Spell Focus (Transmutation) L30
- Heal Ally L10
- Improved Critical (greatsword) L12
- Improved Power Attack L19
- Lay on Hands L1
- Player Menu L1
- Power Attack L3
- Remove Disease L6
- Sacred Defense L13
- Shield Proficiency L1
- Smite Evil L3
- Spell Focus (Transmutation) L27
- Summon Familiar L2
- Toughness L15
- Turn Undead L6
- Weapon Focus (greatsword) L1
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Vulnerability Cold 50% Damage Vulnerability
- Immunity: Damage Type Fire 100%
- Haste
- Damage Reduction +7 Soak 10 Damage
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Darkvision
- Freedom of Movement
- Immunity: Miscellaneous Level/Ability Drain
- Light Bright (20m) Blue
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Sonic 5%
- Ability Bonus Constitution +12
- Ability Bonus Strength +8
- Skill Bonus Discipline +20
- Skill Bonus Spot +10
- Skill Bonus Concentration +25
- Ability Bonus Charisma +12
- Regeneration +11
- Ability Bonus Dexterity +10
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Ability Bonus Wisdom +10
- Saving Throw Bonus Universal +2
- Skill Bonus Spellcraft +5
- Ability Bonus Intelligence +4
- Skill Bonus Search +10
- AC Bonus +6
Right Hand Harbinger Kin +3- Keen
- Visual Effect Holy
- Arcane Spell Failure -20%
- Damage Bonus Fire 1d6 Damage
- Enhancement Bonus +6
- Damage Bonus Piercing 1d12 Damage
- Damage Bonus Positive Energy 1d10 Damage
- Massive Criticals 1d8 Damage
Export sheet (text)
Last played 2026-08-04