
TEST WM shifter drow Test
- RaceLizardfolk
- ClassesDruid 5Shifter 30Weapon Master 5
- Level40
- AlignmentTrue Neutral
Statistics
- 42STR
- 36DEX
- 28CON
- 13INT
- 14WIS
- 8CHA
- 58AC
- 1010HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide42
- Move Silently42
- Discipline23
- Pick Pocket20
- Tumble20
- Intimidate4
- Taunt4
- Open Lock1
Feats 56
- Alertness L1
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L33
- Collectibles Menu L1
- Darkvision L1
- Dodge L1
- Energy Resistance, Acid I L23
- Energy Resistance, Acid II L26
- Energy Resistance, Sonic I L29
- Energy Resistance, Sonic II L35
- Energy Resistance, Sonic III L38
- Epic Character L21
- Epic Prowess L21
- Epic Shifter L21
- Epic Skill Focus (Animal Empathy) L21
- Epic Weapon Focus (longsword) L24
- Epic Will L39
- Expertise L12
- Greater Spell Focus (Transmutation) L32
- Greater Wildshape I (wyrmling shape) L6
- Greater Wildshape II L8
- Greater Wildshape III L10
- Greater Wildshape IV L15
- Hardiness vs. Poisons L1
- Humanoid Shape L12
- Improved Critical (longsword) L18
- Increased Multiplier L20
- Infinite Greater Wildshape I L9
- Infinite Greater Wildshape II L12
- Infinite Greater Wildshape III L15
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Ki Damage L16
- Mobility L6
- Nature Sense L1
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Spell Focus (Transmutation) L30
- Spit Acid L10
- Spring Attack L9
- Superior Weapon Focus L20
- Toughness L36
- Trackless Step L3
- Weapon Focus (longsword) L3
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L1
- Weapon of Choice (longsword) L16
- Whirlwind Attack L15
- Wild Shape L5
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Bonus Feat Cleave
- Bonus Feat Dodge
- Bonus Feat Weapon Proficiency (martial)
- Darkvision
- Improved Evasion
- Spell Resistance 30
- Haste
- Damage Reduction +7 Soak 5 Damage
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Sonic 10%
- Immunity: Damage Type Fire 20%
- Damage Resistance Bludgeoning Resist 5 / -
- Damage Resistance Piercing Resist 5 / -
- Damage Resistance Slashing Resist 5 / -
- Immunity: Damage Type Positive Energy 10%
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
- Ability Bonus Strength +12
- Regeneration +18
- Skill Bonus Taunt +13
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Skill Bonus Animal Empathy +10
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +8
- Saving Throw Bonus: Specific Reflex +8
- Skill Bonus Concentration +10
- Saving Throw Bonus Universal +5
- Skill Bonus Discipline +20
- Saving Throw Bonus: Specific Will +4
- Saving Throw Bonus: Specific Fortitude +4
- AC Bonus +9
Right Hand Frozen Drow Blade- On Hit Cast Spell Freeze (Slow Attacker; Fort Save, DC 10 + Casterlevel) Level 15
- Visual Effect Cold
- Keen
- On Hit Confusion DC=46 5% / 5 Rounds
- Visual Effect Ghost Fog
- On Hit Slow DC=44
- Damage Bonus Cold 2d4 Damage
- Enhancement Bonus +9
- Damage Bonus Magical 2d8 Damage
- Damage Bonus Negative Energy 2d8 Damage
- Damage Bonus Slashing 9d6 Damage
Export sheet (text)
Last played 2026-08-04