
Statistics
- 21STR
- 8DEX
- 24CON
- 8INT
- 12WIS
- 8CHA
- 64AC
- 928HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline23
- Spellcraft22
- Tumble20
- Disable Trap5
- Open Lock5
- Search5
Feats 55
- Alertness L1
- Animal Companion L2
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Blind-Fight L9
- Cleave L14
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (longsword) L30
- Energy Resistance, Cold I L23
- Energy Resistance, Cold II L26
- Energy Resistance, Cold III L29
- Energy Resistance, Cold IV L32
- Energy Resistance, Cold V L35
- Energy Resistance, Cold VI L38
- Epic Character L21
- Epic Prowess L33
- Epic Shifter L21
- Epic Weapon Focus (longsword) L21
- Great Cleave L15
- Great Constitution I L39
- Greater Spell Focus (Transmutation) L6
- Greater Wildshape I (wyrmling shape) L7
- Greater Wildshape II L9
- Greater Wildshape III L11
- Greater Wildshape IV L18
- Hellfire Aura L10
- Humanoid Shape L13
- Improved Critical (longsword) L18
- Infinite Greater Wildshape I L10
- Infinite Greater Wildshape II L13
- Infinite Greater Wildshape III L18
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Large Stature L1
- Nature Sense L2
- Overwhelming Critical (longsword) L27
- Player Menu L1
- Power Attack L12
- Resist Nature's Lure L5
- Shield Proficiency L1
- Spell Focus (Transmutation) L3
- Toughness L36
- Trackless Step L4
- Weapon Focus (longsword) L1
- Weapon Proficiency (druid) L2
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (longsword) L20
- Wild Shape L6
- Wild Shape (2x day) L19
- Woodland Stride L3
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
Chest Nordock Craft Combat Robe- Ability Bonus Dexterity +6
- AC Bonus +6
- Damage Reduction +7 Soak 5 Damage
- Regeneration +2
- Ability Bonus Strength +3
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Spell Resistance 46
Arms Nordock Craft Holy Bracers- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Wisdom +2
- Bonus Spell Slot of Level Cleric Level 7
- Bonus Spell Slot of Level Cleric Level 8
- Bonus Spell Slot of Level Cleric Level 9
- Bonus Spell Slot of Level Druid Level 7
- Bonus Spell Slot of Level Druid Level 8
- Bonus Spell Slot of Level Druid Level 9
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 3
- Bonus Spell Slot of Level Paladin Level 4
- Use Limitation: Class Blackguard
- Use Limitation: Class Cleric
- Use Limitation: Class Divine Champion
- Use Limitation: Class Druid
- Use Limitation: Class Paladin
- AC Bonus +4
Right Hand Nordock Craft Sword- Damage Bonus Piercing 1d8 Damage
- Damage Bonus Positive Energy 1d10 Damage
- Enhancement Bonus +6
- Keen
- Visual Effect Holy
- Massive Criticals 2d6 Damage
Left Hand Nordock Craft Fighter Tower Shield- Ability Bonus Constitution +2
- AC Bonus +6
- Base Item Weight Reduction 10% of Weight
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +3
- Skill Bonus Discipline +10
- Use Limitation: Class Fighter
- Ability Bonus Strength +5
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
- Immunity: Damage Type Positive Energy 5%
Left Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Light Bright (20m) White
- Regeneration +2
- Ability Bonus Wisdom +5
Right Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
- Immunity: Miscellaneous Death Magic
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Immunity: Damage Type Electrical 15%
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
- Ability Bonus Dexterity +5
Export sheet (text)
Last played 2026-03-04