
Statistics
- 8STR
- 36DEX
- 14CON
- 10INT
- 8WIS
- 14CHA
- 69AC
- 646HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Pick Pocket43
- Tumble40
- Use Magic Device22
- Hide4
- Move Silently4
Feats 65
- Ambidexterity L1
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L28
- Arrow of Death L19
- Associates Control L1
- Aura of Doom L10
- Bard Song L1
- Bardic Knowledge L1
- Blind-Fight L3
- Called Shot L2
- Cast Darkness L1
- Collectibles Menu L1
- Curse Song L40
- Darkvision L1
- Enchant Arrow I L9
- Enchant Arrow II L11
- Enchant Arrow III L13
- Enchant Arrow IV L15
- Enchant Arrow IX L29
- Enchant Arrow V L17
- Enchant Arrow VI L21
- Enchant Arrow VII L23
- Enchant Arrow VIII L25
- Enchant Arrow X L31
- Enchant Arrow XI L33
- Enchant Arrow XII L35
- Enchant Arrow XIII L37
- Enchant Arrow XIV L39
- Epic Arcane Archer L21
- Epic Character L21
- Epic Prowess L21
- Epic Weapon Focus (longbow) L24
- Epic Weapon Specialization (longbow) L27
- Great Dexterity I L24
- Great Dexterity II L30
- Great Dexterity III L30
- Great Dexterity IV L33
- Great Dexterity V L34
- Great Dexterity VI L36
- Great Dexterity VII L38
- Great Dexterity VIII L39
- Great Fortitude L12
- Hail of Arrows L16
- Hardiness vs. Enchantments L1
- Imbue Arrow L10
- Immunity To Sleep L1
- Improved Critical (longbow) L20
- Iron Will L15
- Large Stature L1
- Player Menu L1
- Point Blank Shot L1
- Rapid Shot L6
- Seeker Arrow I L12
- Seeker Arrow II L14
- Shield Proficiency L1
- Skill Focus (Pick Pocket) L18
- Toughness L9
- Two-Weapon Fighting L1
- Weapon Focus (longbow) L3
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L2
- Weapon Proficiency (simple) L1
- Weapon Specialization (longbow) L5
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
Chest Nordock Craft Combat Robe- Ability Bonus Dexterity +6
- Ability Bonus Strength +2
- AC Bonus +6
- Damage Reduction +7 Soak 5 Damage
- Regeneration +2
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Right Hand Nordock Craft Longbow- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Attack Bonus +6
- Base Item Weight Reduction 80% of Weight
- Extra Ranged Damage Type Bludgeoning
- Massive Criticals 2d6 Damage
- Mighty +10
- Saving Throw Bonus: Specific Reflex +2
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Right Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Arrows Arrows- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 1d12 Damage
- Damage Bonus Magical 1d12 Damage
- Damage Bonus Piercing 1d12 Damage
- Damage Bonus Positive Energy 1d12 Damage
Export sheet (text)
Last played 2026-08-04