
Statistics
- 27STR
- 14DEX
- 12CON
- 14INT
- 12WIS
- 14CHA
- 59AC
- 588HP
- 28BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble39
- Discipline38
- Concentration33
- Lore30
- Heal28
- Use Magic Device24
- Disable Trap17
- Ride3
- Parry2
- Appraise1
Feats 47
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L23
- Associates Control L1
- Aura of Courage L2
- Cleave L1
- Collectibles Menu L1
- Divine Grace L1
- Divine Health L1
- Dodge L15
- Epic Character L21
- Epic Paladin L21
- Epic Weapon Focus (bastard sword) L21
- Evasion L30
- Extend Spell L12
- Great Charisma I L26
- Great Cleave L6
- Great Strength I L24
- Great Strength II L27
- Great Strength III L30
- Great Strength IV L33
- Great Strength V L36
- Heal Ally L20
- Improved Critical (bastard sword) L9
- Lay on Hands L1
- Mobility L18
- Mounted Combat L5
- Overwhelming Critical (bastard sword) L32
- Player Menu L1
- Power Attack L1
- Quick To Master L1
- Remove Disease L3
- Shield Proficiency L1
- Smite Evil L2
- Sneak Attack (+1d6) L29
- Sneak Attack (+2d6) L31
- Sneak Attack (+3d6) L34
- Summon Mount L5
- Turn Undead L3
- Uncanny Dodge I L31
- Uncanny Dodge II L36
- Weapon Focus (bastard sword) L3
- Weapon Proficiency (Paladin) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L29
- Weapon Proficiency (simple) L1
Equipment
Head Helm of Darkness- Cast Spell Darkness (3) 1 Use/Day
- Damage Resistance Cold Resist 20 / -
- Darkvision
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Specific Spell Darkness
Chest Crafted Mithral Full Plate- AC Bonus +6
- Ability Bonus Strength +5
- Ability Bonus Constitution +3
- Damage Reduction +7 Soak 15 Damage
Boots Crafted Yellow Boots- AC Bonus +4
- Haste
- Ability Bonus Constitution +4
- Skill Bonus Discipline +3
- Saving Throw Bonus Universal +1
Arms Gauntlets of the High Ogre- Ability Bonus Strength +5
Left Hand Crafted Mithral Tower Shield- AC Bonus +6
- Ability Bonus Dexterity +5
- Regeneration +2
- Skill Bonus Discipline +8
Left Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Right Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Amulet Crafted Verdicite Black Sapphire Amulet- AC Bonus +5
- Ability Bonus Constitution +4
- Saving Throw Bonus: Specific Fortitude +3
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Arrows Crafted Greater Elemental Arrow- Damage Bonus Acid 2d6 Damage
- Damage Bonus Cold 2d6 Damage
- Damage Bonus Electrical 2d6 Damage
- Damage Bonus Fire 2d6 Damage
Export sheet (text)
Last played 2026-08-04