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Jay Garret

cryonax

  • RaceHuman
  • ClassMonk 27
  • Level27
  • AlignmentLawful Neutral

Biography

Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.

Statistics

  • 14STR
  • 22DEX
  • 12CON
  • 12INT
  • 14WIS
  • 8CHA
  • 61AC
  • 405HP
  • 19BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline30
  • Heal30
  • Tumble30
  • Lore27
  • Parry25
  • Search12
  • Spellcraft7

Feats 42

  • Associates Control L1
  • Blind-Fight L12
  • Cleave L1
  • Collectibles Menu L1
  • Deflect Arrows L2
  • Diamond Body L11
  • Diamond Soul L12
  • Dodge L1
  • Empty Body L18
  • Epic Character L21
  • Epic Monk L21
  • Epic Weapon Focus (unarmed strike) L21
  • Epic Weapon Specialization (unarmed strike) L21
  • Evasion L1
  • Flurry of Blows L1
  • Improved Critical (unarmed strike) L15
  • Improved Evasion L9
  • Improved Knockdown L6
  • Improved Spell Resistance I L24
  • Improved Spell Resistance II L25
  • Improved Spell Resistance III L27
  • Improved Unarmed Strike L1
  • Ki Strike +1 L10
  • Ki Strike +2 L13
  • Ki Strike +3 L16
  • Knockdown L6
  • Luck of Heroes L1
  • Monk AC Bonus L1
  • Monk Speed L3
  • Perfect Self L20
  • Player Menu L1
  • Purity of Body L5
  • Quick To Master L1
  • Quivering Palm L15
  • Still Mind L3
  • Stunning Fist L1
  • Toughness L9
  • Weapon Finesse L6
  • Weapon Focus (unarmed strike) L3
  • Weapon Proficiency (monk) L1
  • Weapon Specialization (unarmed strike) L10
  • Wholeness of Body L7

Equipment

  • Head [BRILLIANT] Helm of the Headhunter
    • Ability Bonus Constitution +4
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +4
    • Damage Resistance Acid Resist 5 / -
    • Damage Resistance Cold Resist 5 / -
    • Damage Resistance Electrical Resist 5 / -
    • Damage Resistance Fire Resist 5 / -
    • Saving Throw Bonus Universal +2
    • Skill Bonus Discipline +5
  • Chest Crafted Mithral Cloth Armor
    • AC Bonus +6
    • Ability Bonus Dexterity +5
    • Ability Bonus Constitution +3
    • Damage Reduction +7 Soak 15 Damage
  • Boots Crafted Gold Boots
    • AC Bonus +5
    • Haste
    • Ability Bonus Constitution +5
    • Skill Bonus Discipline +4
    • Saving Throw Bonus Universal +2
  • Arms [BRILLIANT] Wilting Grasp
    • Damage Bonus Acid 1d10 Damage
    • Damage Bonus Negative Energy 1d8 Damage
    • Decreased Ability Score Constitution -2
    • Decreased Saving Throws: Specific Fortitude -2
    • Enhancement Bonus +5
    • Keen
    • Regeneration +2
  • Left Hand Lantern
    • Light Bright (20m) Yellow
  • Cloak Crafted Yellow Thick Mesh Cloak
    • Damage Resistance Slashing Resist 10 / -
    • Ability Bonus Constitution +2
    • Regeneration +1
    • Saving Throw Bonus: Specific Fortitude +3
    • Skill Bonus Concentration +6
  • Left Ring Crafted Shadowsteel Sapphire Ring
    • Ability Bonus Wisdom +5
    • Saving Throw Bonus: Specific Will +2
    • Skill Bonus Concentration +3
    • Skill Bonus Craft: Mastery +3
  • Right Ring Crafted Mithral Emerald Ring
    • Ability Bonus Dexterity +5
    • Saving Throw Bonus: Specific Reflex +2
    • Skill Bonus Pick Pocket +4
    • Skill Bonus Open Lock +4
  • Amulet Crafted Mithral Sapphire Amulet
    • AC Bonus +6
    • Ability Bonus Wisdom +5
    • Saving Throw Bonus: Specific Will +4
  • Belt Crafted Yellow Arcane Cord
    • Cast Spell Improved Invisibility (7) 2 Uses/Day
    • Ability Bonus Intelligence +4
    • Ability Bonus Dexterity +2
    • Regeneration +1
    • Skill Bonus Spellcraft +10
    • Skill Bonus Concentration +10
  • Bullets Lightning Bullet
    • Damage Bonus Electrical 1d6 Damage
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Last played 2026-02-15