
zTEST RR I Meynn Test
- RaceVampire
- ClassesMonk 10Blackguard 10Divine Champion 20
- Level40
- AlignmentLawful Good
Statistics
- 30STR
- 10DEX
- 14CON
- 12INT
- 10WIS
- 20CHA
- 63AC
- 740HP
- 28BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble40
- Discipline25
- Pick Pocket21
- Hide5
Feats 64
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L9
- Armor Proficiency (medium) L9
- Armor Skin L21
- Associates Control L1
- Blind-Fight L1
- Cleave L1
- Collectibles Menu L1
- Dark Blessing L10
- Darkvision L1
- Deflect Arrows L2
- Divine Might L12
- Divine Shield L15
- Divine Wrath L23
- Drink Blood L1
- Epic Character L21
- Epic Divine Champion L29
- Epic Prowess L39
- Epic Weapon Focus (quarterstaff) L28
- Evasion L1
- Flurry of Blows L1
- Fly L1
- Great Charisma I L22
- Great Charisma II L24
- Great Charisma III L24
- Great Charisma IV L26
- Great Charisma V L33
- Great Charisma VI L37
- Great Strength I L27
- Great Strength II L30
- Great Strength III L33
- Great Strength IV L36
- Improved Critical (quarterstaff) L20
- Improved Evasion L30
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Iron Will L9
- Ki Strike +1 L38
- Knockdown L6
- Lay on Hands L19
- Monk AC Bonus L1
- Monk Speed L3
- Player Menu L1
- Power Attack L6
- Purity of Body L5
- Sacred Defense L20
- Shield Proficiency L9
- Smite Evil L21
- Smite Good L10
- Sneak Attack, Blackguard (+1d6) L12
- Sneak Attack, Blackguard (+2d6) L15
- Sneak Attack, Blackguard (+3d6) L18
- Still Mind L3
- Stunning Fist L1
- Summon Fiend L13
- Toughness L18
- Turn Undead L11
- Use Poison L9
- Weapon Focus (quarterstaff) L3
- Weapon Proficiency (martial) L9
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L9
- Weapon Specialization (unarmed strike) L38
- Wholeness of Body L7
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Charisma +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Nordock Craft Quarterstaff- Damage Bonus Positive Energy 2d6 Damage
- Damage Bonus Slashing 2d6 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d10 Damage
- Visual Effect Holy
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Right Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Protection Belt- Cast Spell Heal (11) 3 Uses/Day
- Base Item Weight Reduction 80% of Weight
- Damage Resistance Bludgeoning Resist 5 / -
- Damage Resistance Piercing Resist 5 / -
- Damage Resistance Slashing Resist 5 / -
- Immunity: Damage Type Positive Energy 10%
- Regeneration +4
- Saving Throw Bonus Universal +1
Export sheet (text)
Last played 2026-08-04