
Biography
~ Finders, Keepers; Losers, Weepers ~
Statistics
- 10STR
- 34DEX
- 16CON
- 10INT
- 8WIS
- 8CHA
- 73AC
- 560HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Open Lock43
- Parry43
- Pick Pocket43
- Ride43
- Search43
- Use Magic Device43
- Tumble40
- Appraise3
Feats 66
- Accurate Strike L40
- Ambidexterity L1
- Armor Proficiency (light) L1
- Armor Skin L21
- Associates Control L1
- Aura of Doom L10
- Blind-Fight L18
- Cast Darkness L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L16
- Epic Character L21
- Epic Dodge L27
- Epic Prowess L30
- Epic Rogue L21
- Epic Weapon Focus (shortsword) L24
- Epic Will L33
- Evasion L2
- Great Dexterity I L24
- Great Dexterity II L28
- Great Dexterity III L32
- Great Dexterity IV L36
- Great Dexterity V L36
- Great Dexterity VI L39
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (short sword) L15
- Improved Evasion L10
- Improved Two-Weapon Fighting L12
- Large Stature L1
- Mounted Combat L9
- Player Menu L1
- Shield Proficiency L1
- Skill Mastery L19
- Slippery Mind L13
- Sneak Attack (+10d6) L19
- Sneak Attack (+11d6) L21
- Sneak Attack (+12d6) L23
- Sneak Attack (+13d6) L25
- Sneak Attack (+14d6) L27
- Sneak Attack (+15d6) L29
- Sneak Attack (+16d6) L31
- Sneak Attack (+17d6) L33
- Sneak Attack (+18d6) L35
- Sneak Attack (+19d6) L37
- Sneak Attack (+1d6) L1
- Sneak Attack (+20d6) L39
- Sneak Attack (+2d6) L3
- Sneak Attack (+3d6) L5
- Sneak Attack (+4d6) L7
- Sneak Attack (+5d6) L9
- Sneak Attack (+6d6) L11
- Sneak Attack (+7d6) L13
- Sneak Attack (+8d6) L15
- Sneak Attack (+9d6) L17
- Two-Weapon Fighting L1
- Uncanny Dodge I L3
- Uncanny Dodge II L6
- Uncanny Dodge III L11
- Uncanny Dodge IV L14
- Uncanny Dodge V L17
- Uncanny Dodge VI+ L20
- Weapon Finesse L3
- Weapon Focus (short sword) L6
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (rogue) L1
Equipment
Head Helm of Darkness- Cast Spell Darkness (3) 1 Use/Day
- Damage Resistance Cold Resist 20 / -
- Darkvision
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Specific Spell Darkness
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Ability Bonus Wisdom +3
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Arms Bracers of Dexterity +4- Ability Bonus Dexterity +4
Right Hand Nordock Craft Short Sword- Damage Bonus Bludgeoning 1d6 Damage
- Damage Bonus Positive Energy 1d8 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d4 Damage
- Visual Effect Holy
- Damage Bonus Divine 1d10 Damage
Left Hand Short Sword- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Divine 1d6 Damage
- Damage Bonus Magical 2d4 Damage
- Enhancement Bonus +6
Cloak Cloak of Fortification +5- AC Bonus +5
- Saving Throw Bonus Universal +5
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring [BRILLIANT] Rift Ringlet (right)- Ability Bonus Charisma +4
- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- Ability Bonus Intelligence +4
- Ability Bonus Strength +4
- Ability Bonus Wisdom +4
- Regeneration +1
- Saving Throw Bonus Universal +1
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Immunity: Miscellaneous Level/Ability Drain
Belt Crafted Gold Warding Buckle- AC Bonus +6
- Regeneration +2
- Immunity: Miscellaneous Knockdown
- Saving Throw Bonus Universal +4
Bolts Nordock Craft Bolts- Damage Bonus Piercing 2d8 Damage
- Damage Bonus Positive Energy 1d12 Damage
Export sheet (text)
Last played 2026-08-04